2,064 research outputs found

    An Efficient Codebook Initialization Approach for LBG Algorithm

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    In VQ based image compression technique has three major steps namely (i) Codebook Design, (ii) VQ Encoding Process and (iii) VQ Decoding Process. The performance of VQ based image compression technique depends upon the constructed codebook. A widely used technique for VQ codebook design is the Linde-Buzo-Gray (LBG) algorithm. However the performance of the standard LBG algorithm is highly dependent on the choice of the initial codebook. In this paper, we have proposed a simple and very effective approach for codebook initialization for LBG algorithm. The simulation results show that the proposed scheme is computationally efficient and gives expected performance as compared to the standard LBG algorithm

    Improvements on stochastic vector quantization of images

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    A novel nonadaptive fixed-rate vector quantizer encoding scheme is presented, and preliminary results are shown. The design of the codebook has been based on a stochastic approach in order to match a previously defined model for the image to be encoded. Following this approach, the generation of the codebook is made extremely simple in terms of computational load. Good visual results are shown in the range of 0.5-0.8 bit/pixel. Much better performance is expected for adaptive schemes.Peer ReviewedPostprint (published version

    An iterative joint codebook and classifier improvement algorithm for finite-state vector quantization

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    A finite-state vector quantizer (FSVQ) is a multicodebook system in, which the current state (or codebook) is chosen as a function of the previously quantized vectors. The authors introduce a novel iterative algorithm for joint codebook and next state function design of full search finite-state vector quantizers. They consider the fixed-rate case, for which no optimal design strategy is known. A locally optimal set of codebooks is designed for the training data and then predecessors to the training vectors associated with each codebook are appropriately labelled and used in designing the classifier. The algorithm iterates between next state function and state codebook design until it arrives at a suitable solution. The proposed design consistently yields better performance than the traditional FSVQ design method (under identical state space and codebook constraints)

    Confocal microscopic image sequence compression using vector quantization and 3D pyramids

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    The 3D pyramid compressor project at the University of Glasgow has developed a compressor for images obtained from CLSM device. The proposed method using a combination of image pyramid coder and vector quantization techniques has good performance at compressing confocal volume image data. An experiment was conducted on several kinds of CLSM data using the presented compressor compared to other well-known volume data compressors, such as MPEG-1. The results showed that the 3D pyramid compressor gave higher subjective and objective image quality of reconstructed images at the same compression ratio and presented more acceptable results when applying image processing filters on reconstructed images

    Multiresolution vector quantization

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    Multiresolution source codes are data compression algorithms yielding embedded source descriptions. The decoder of a multiresolution code can build a source reproduction by decoding the embedded bit stream in part or in whole. All decoding procedures start at the beginning of the binary source description and decode some fraction of that string. Decoding a small portion of the binary string gives a low-resolution reproduction; decoding more yields a higher resolution reproduction; and so on. Multiresolution vector quantizers are block multiresolution source codes. This paper introduces algorithms for designing fixed- and variable-rate multiresolution vector quantizers. Experiments on synthetic data demonstrate performance close to the theoretical performance limit. Experiments on natural images demonstrate performance improvements of up to 8 dB over tree-structured vector quantizers. Some of the lessons learned through multiresolution vector quantizer design lend insight into the design of more sophisticated multiresolution codes

    An efficient technique of texture representation in segmentation-based image coding schemes

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    In segmentation-based image coding techniques the image to be compressed is first segmented. Then, the information is coded describing the shape and the interior of the regions. A new method to encode the texture obtained in segmentation-based coding schemes is presented. The approach combines 2-D linear prediction and stochastic vector quantization. To encode a texture, a linear predictor is computed first. Next, a codebook following the prediction error model is generated and the prediction error is encoded with VQ. In the decoder, the error image is decoded first and then filtered as a whole, using the prediction filter. Hence, correlation between pixels is not lost from one block to another and a good reproduction quality can be achieved.Peer ReviewedPostprint (published version
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