9,011 research outputs found

    JANUS: an FPGA-based System for High Performance Scientific Computing

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    This paper describes JANUS, a modular massively parallel and reconfigurable FPGA-based computing system. Each JANUS module has a computational core and a host. The computational core is a 4x4 array of FPGA-based processing elements with nearest-neighbor data links. Processors are also directly connected to an I/O node attached to the JANUS host, a conventional PC. JANUS is tailored for, but not limited to, the requirements of a class of hard scientific applications characterized by regular code structure, unconventional data manipulation instructions and not too large data-base size. We discuss the architecture of this configurable machine, and focus on its use on Monte Carlo simulations of statistical mechanics. On this class of application JANUS achieves impressive performances: in some cases one JANUS processing element outperfoms high-end PCs by a factor ~ 1000. We also discuss the role of JANUS on other classes of scientific applications.Comment: 11 pages, 6 figures. Improved version, largely rewritten, submitted to Computing in Science & Engineerin

    Performance Analysis and Optimization of Sparse Matrix-Vector Multiplication on Modern Multi- and Many-Core Processors

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    This paper presents a low-overhead optimizer for the ubiquitous sparse matrix-vector multiplication (SpMV) kernel. Architectural diversity among different processors together with structural diversity among different sparse matrices lead to bottleneck diversity. This justifies an SpMV optimizer that is both matrix- and architecture-adaptive through runtime specialization. To this direction, we present an approach that first identifies the performance bottlenecks of SpMV for a given sparse matrix on the target platform either through profiling or by matrix property inspection, and then selects suitable optimizations to tackle those bottlenecks. Our optimization pool is based on the widely used Compressed Sparse Row (CSR) sparse matrix storage format and has low preprocessing overheads, making our overall approach practical even in cases where fast decision making and optimization setup is required. We evaluate our optimizer on three x86-based computing platforms and demonstrate that it is able to distinguish and appropriately optimize SpMV for the majority of matrices in a representative test suite, leading to significant speedups over the CSR and Inspector-Executor CSR SpMV kernels available in the latest release of the Intel MKL library.Comment: 10 pages, 7 figures, ICPP 201

    Efficient multicore-aware parallelization strategies for iterative stencil computations

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    Stencil computations consume a major part of runtime in many scientific simulation codes. As prototypes for this class of algorithms we consider the iterative Jacobi and Gauss-Seidel smoothers and aim at highly efficient parallel implementations for cache-based multicore architectures. Temporal cache blocking is a known advanced optimization technique, which can reduce the pressure on the memory bus significantly. We apply and refine this optimization for a recently presented temporal blocking strategy designed to explicitly utilize multicore characteristics. Especially for the case of Gauss-Seidel smoothers we show that simultaneous multi-threading (SMT) can yield substantial performance improvements for our optimized algorithm.Comment: 15 pages, 10 figure

    Performance Characterization of Multi-threaded Graph Processing Applications on Intel Many-Integrated-Core Architecture

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    Intel Xeon Phi many-integrated-core (MIC) architectures usher in a new era of terascale integration. Among emerging killer applications, parallel graph processing has been a critical technique to analyze connected data. In this paper, we empirically evaluate various computing platforms including an Intel Xeon E5 CPU, a Nvidia Geforce GTX1070 GPU and an Xeon Phi 7210 processor codenamed Knights Landing (KNL) in the domain of parallel graph processing. We show that the KNL gains encouraging performance when processing graphs, so that it can become a promising solution to accelerating multi-threaded graph applications. We further characterize the impact of KNL architectural enhancements on the performance of a state-of-the art graph framework.We have four key observations: 1 Different graph applications require distinctive numbers of threads to reach the peak performance. For the same application, various datasets need even different numbers of threads to achieve the best performance. 2 Only a few graph applications benefit from the high bandwidth MCDRAM, while others favor the low latency DDR4 DRAM. 3 Vector processing units executing AVX512 SIMD instructions on KNLs are underutilized when running the state-of-the-art graph framework. 4 The sub-NUMA cache clustering mode offering the lowest local memory access latency hurts the performance of graph benchmarks that are lack of NUMA awareness. At last, We suggest future works including system auto-tuning tools and graph framework optimizations to fully exploit the potential of KNL for parallel graph processing.Comment: published as L. Jiang, L. Chen and J. Qiu, "Performance Characterization of Multi-threaded Graph Processing Applications on Many-Integrated-Core Architecture," 2018 IEEE International Symposium on Performance Analysis of Systems and Software (ISPASS), Belfast, United Kingdom, 2018, pp. 199-20

    GPU peer-to-peer techniques applied to a cluster interconnect

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    Modern GPUs support special protocols to exchange data directly across the PCI Express bus. While these protocols could be used to reduce GPU data transmission times, basically by avoiding staging to host memory, they require specific hardware features which are not available on current generation network adapters. In this paper we describe the architectural modifications required to implement peer-to-peer access to NVIDIA Fermi- and Kepler-class GPUs on an FPGA-based cluster interconnect. Besides, the current software implementation, which integrates this feature by minimally extending the RDMA programming model, is discussed, as well as some issues raised while employing it in a higher level API like MPI. Finally, the current limits of the technique are studied by analyzing the performance improvements on low-level benchmarks and on two GPU-accelerated applications, showing when and how they seem to benefit from the GPU peer-to-peer method.Comment: paper accepted to CASS 201
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