1,964 research outputs found
Extranoematic artifacts: neural systems in space and topology
During the past several decades, the evolution in architecture and engineering went through several stages of exploration of form. While the procedures of generating the form have varied from using physical analogous form-finding computation to engaging the form with simulated dynamic forces in digital environment, the self-generation and organization of form has always been the goal. this thesis further intend to contribute to self-organizational capacity in Architecture.
The subject of investigation is the rationalizing of geometry from an unorganized point cloud by using learning neural networks. Furthermore, the focus is oriented upon aspects of efficient construction of generated topology. Neural network is connected with constraining
properties, which adjust the members of the topology into predefined number of sizes while minimizing the error of deviation from the original form. The resulted algorithm is applied in several different scenarios of construction, highlighting the possibilities and versatility of this
method
Point Cloud Structural Parts Extraction based on Segmentation Energy Minimization
In this work we consider 3D point sets, which in a typical setting represent unorganized point clouds. Segmentation of these point sets requires first to single out structural components of the unknown surface discretely approximated by the point cloud. Structural components, in turn, are surface patches approximating unknown parts of elementary geometric structures, such as planes, ellipsoids, spheres and so on. The approach used is based on level set methods computing the moving front of the surface and tracing the interfaces between different parts of it. Level set methods are widely recognized to be one of the most efficient methods to segment both 2D images and 3D medical images. Level set methods for 3D segmentation have recently received an increasing interest. We contribute by proposing a novel approach for raw point sets. Based on the motion and distance functions of the level set we introduce four energy minimization models, which are used for segmentation, by considering an equal number of distance functions specified by geometric features. Finally we evaluate the proposed algorithm on point sets simulating unorganized point clouds
Difference of Normals as a Multi-Scale Operator in Unorganized Point Clouds
A novel multi-scale operator for unorganized 3D point clouds is introduced.
The Difference of Normals (DoN) provides a computationally efficient,
multi-scale approach to processing large unorganized 3D point clouds. The
application of DoN in the multi-scale filtering of two different real-world
outdoor urban LIDAR scene datasets is quantitatively and qualitatively
demonstrated. In both datasets the DoN operator is shown to segment large 3D
point clouds into scale-salient clusters, such as cars, people, and lamp posts
towards applications in semi-automatic annotation, and as a pre-processing step
in automatic object recognition. The application of the operator to
segmentation is evaluated on a large public dataset of outdoor LIDAR scenes
with ground truth annotations.Comment: To be published in proceedings of 3DIMPVT 201
From Multiview Image Curves to 3D Drawings
Reconstructing 3D scenes from multiple views has made impressive strides in
recent years, chiefly by correlating isolated feature points, intensity
patterns, or curvilinear structures. In the general setting - without
controlled acquisition, abundant texture, curves and surfaces following
specific models or limiting scene complexity - most methods produce unorganized
point clouds, meshes, or voxel representations, with some exceptions producing
unorganized clouds of 3D curve fragments. Ideally, many applications require
structured representations of curves, surfaces and their spatial relationships.
This paper presents a step in this direction by formulating an approach that
combines 2D image curves into a collection of 3D curves, with topological
connectivity between them represented as a 3D graph. This results in a 3D
drawing, which is complementary to surface representations in the same sense as
a 3D scaffold complements a tent taut over it. We evaluate our results against
truth on synthetic and real datasets.Comment: Expanded ECCV 2016 version with tweaked figures and including an
overview of the supplementary material available at
multiview-3d-drawing.sourceforge.ne
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