2 research outputs found

    The Dangerous Dogmas of Software Engineering

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    To legitimize itself as a scientific discipline, the software engineering academic community must let go of its non-empirical dogmas. A dogma is belief held regardless of evidence. This paper analyzes the nature and detrimental effects of four software engineering dogmas - 1) the belief that software has "requirements"; 2) the division of software engineering tasks into analysis, design, coding and testing; 3) the belief that software engineering is predominantly concerned with designing "software" systems; 4) the belief that software engineering follows methods effectively. Deconstructing these dogmas reveals that they each oversimplify and over-rationalize aspects of software engineering practice, which obscures underlying phenomena and misleads researchers and practitioners. Evidenced-based practice is analyzed as a means to expose and repudiate non-empirical dogmas. This analysis results in several novel recommendations for overcoming the practical challenges of evidence-based practice.Comment: 12 page

    The Sensemaking-Coevolution-Implementation Theory of Software Design

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    Understanding software design practice is critical to understanding modern information systems development. New developments in empirical software engineering, information systems design science and the interdisciplinary design literature combined with recent advances in process theory and testability have created a situation ripe for innovation. Consequently, this paper utilizes these breakthroughs to formulate a process theory of software design practice: Sensemaking-Coevolution-Implementation Theory explains how complex software systems are created by collocated software development teams in organizations. It posits that an independent agent (design team) creates a software system by alternating between three activities: organizing their perceptions about the context, mutually refining their understandings of the context and design space, and manifesting their understanding of the design space in a technological artifact. This theory development paper defines and illustrates Sensemaking-Coevolution-Implementation Theory, grounds its concepts and relationships in existing literature, conceptually evaluates the theory and situates it in the broader context of information systems development.Comment: 7 tables, 7 Figures, 157 reference
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