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Introduction to linear logic and ludics, part II

By Pierre-Louis Curien

Abstract

International audienceThis paper is the second part of an introduction to linear logic and ludics, both due to Girard. It is devoted to proof nets, in the limited, yet central, framework of multiplicative linear logic and to ludics, which has been recently developped in an aim of further unveiling the fundamental interactive nature of computation and logic. We hope to offer a few computer science insights into this new theory

Topics: [INFO.INFO-LO] Computer Science [cs]/Logic in Computer Science [cs.LO]
Publisher: Springer Verlag
Year: 2006
OAI identifier: oai:HAL:hal-00003939v1
Provided by: Hal-Diderot
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