Skip to main content
Article thumbnail
Location of Repository

Perceived rendering thresholds for high-fidelity graphics on small screen devices

By Matt Aranha, Kurt Debattista, Alan Chalmers and Steve Hill


Small screen devices, also known as small-form-factor (SFF) devices including mobile phones and ultra mobile PCs are increasingly ubiquitous. Their uses includes gaming, navigation and interactive visualisation. SFF devices are, however, inherently limited by their physical characteristics for perception as well as limited processing and battery power. High-fidelity graphic systems have significant computational requirements which can be reduced through use of perceptually-based rendering techniques. In order to exploit these techniques on SFF devices a sound understanding of the perceptual characteristics of the display device is needed. This paper investigates the perceived rendering threshold specific for SFF devices in comparison to traditional display devices. We show that the threshold for SFF systems differs significantly from typical displays indicating substantial savings in rendering quality and thus computational resources can be achieved for SFF devices

Publisher: Eurographics Association
Year: 2006
OAI identifier:
Sorry, our data provider has not provided any external links therefore we are unable to provide a link to the full text.

Suggested articles

To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.