Computer Game as Learning and Teaching Tool for Object Oriented Programming in Higher Education Institution

Abstract

AbstractThe purpose of this study is to identify and evaluate how the computer game could apply as a tool for teaching and learning object-oriented programming in higher education institution. Nowadays, computer games have widely applied in learning process due to the burgeoning computer use in the market. Therefore it is necessary to conduct a study on these matters to propose an efficient and effective educational computer game for higher institution learning and teaching process

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This paper was published in Elsevier - Publisher Connector .

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