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An art and design perspective: The development of a 3D interactive Saltaire UNESCO world Heritage site.

By Andrew Taylor and Ertu Unver

Abstract

The aim of the short paper is to present the first stages of a unique project to develop historically accurate human characters\ud and period clothing using art, design and architecture techniques and experience. We are designing and modelling 19th\ud Century buildings and 3D virtual characters according to the original photographs, drawings, paintings, cloth samples,\ud leather and other materials. The characters are programmed to interact in the 3D Saltaire environment to demonstrate life\ud and working conditions in the 19th Century textile factory know as Salt’s Mill

Topics: S1, T1, NX
Year: 2009
OAI identifier: oai:eprints.hud.ac.uk:5626

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Citations

  1. (2000). Cultural Heritage in the Mature Era of Computer Graphics, doi
  2. (2003). D,: Balgarnie’s Salt, Nemine Juvante (Saltaire)
  3. Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach, doi
  4. (2008). K.RODRIGUES-ECHAVARRIAL,: Tools for Populating Cultural Heritage Environments with Interactive Virtual Humans,
  5. Virtual Heritage: Living doi
  6. (2004). W.Building Virtual and Augmented Reality doi

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