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Educational Online 3D Workshop Simulations

By Ertu Unver and Andrew Taylor

Abstract

This paper describes the stages in the development of an online 3D interactive virtual learning environment for use in art and design higher education. The 3D interactive environment enables users to experiment within virtual workshop and studio spaces independently or as multi-user groups. The environment will create opportunities for adding interactive 3D on-line teaching support materials, links to ‘live’ lectures and provides real-time distance communication learning and training experiences for students working out on industrial placement and internationally on franchise courses.\ud The intersection of play, pedagogy, and technology within the project, has been developed through the strategic use of 3D modeling, animation, and virtual 3D programming software. The research team has investigated and applied new ways of teaching, learning and creative thinking by using game structures and functionality as a framework. The conclusions discuss the value and potential benefits for introducing interactive game-style learning tutorials into new areas of education

Topics: T1, U1, L1
Publisher: Simulation Industry Association of Australia
Year: 2009
OAI identifier: oai:eprints.hud.ac.uk:5627

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Citations

  1. (2006). All Power to the Anoraks, The Times higher education, Imagine: special supplement,
  2. (2009). Educational Online 3D Workshop Simulations Original Citation Unver, Ertu and Taylor, doi
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