Location of Repository

Designing the art experience: using Grounded Theory to develop a model of participants' perception of an immersive telematic artwork

By Michael Hohl


At the heart of our enquiry lies the need for a deeper understanding of the experiential quality of our interactive environment, Radiomap. This easy-to-use immersive telematic environment can be used by one or more individuals to listen to live radio stations from all over the world. We interviewed sixteen individuals and employed a Grounded Theory approach to get a better understanding of visitors' experience with the application. The data analysis allowed us to develop a detailed picture of the various experiential qualities of the environment and also to create a visual narrative of the successive phases of the experience. This knowledge gave clear insights into the strengths and weaknesses of the application but also of the properties that impeded the conceptual artistic goal of the experience

Topics: N1, QA76
Publisher: Routledge
Year: 2009
OAI identifier: oai:eprints.hud.ac.uk:8404

Suggested articles



  1. (2003). Ambiguity as a Resource for Design. doi
  2. (2004). Doing Social Science Research.
  3. (1999). Hertzian Tales - Electronic Products, Aesthetic Experience. London: Computer Related Design Research Studio, Royal College of Art.
  4. (2002). Interaction Design: Beyond Humancomputer Interaction. doi
  5. (1994). Interface: An Approach To Design. Maastrich: Jan van Eyck Akademie.
  6. (2008). Mediated Communication. Located at: http://jcmc.indiana.edu/ vol3/issue2/lombard.html accessed
  7. (1995). Modeling With Use Cases: a growing consensus on use cases. doi
  8. (1995). The art of case study research. Thousand Oaks,
  9. (1981). The Meaning of Things: Domestic Symbols and Self. doi
  10. (1987). The Overview Effect: Space Exploration and Human Evolution. doi
  11. (1998). Understanding and Constructing Shared Spaces with Mixed-Reality Boundaries. doi
  12. (1994). Visualisation, Cultural Mediation and Dual Creativity. Essay published
  13. (2001). Where the Action is: The Foundations of Embodied Interaction. doi

To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.