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Nexus: Behavioural realism in mixed reality scenarios through virtual sensing

By G. M. P. O’hare, A. G. Campbell, J. W. Stafford and R. Aiken

Abstract

This paper aims to demonstrate how behavioural realism can be achieved by situating intentional agents within an Augmented Reality (AR) framework. We contest that imbuing agents with the ability to virtually sense the world within which they are situated produces a heightened sense of behavioural realism. We introduce the reader to NeXuS, a framework for the development of AR applications that depends upon these concepts to create a rich interactive environment whereby traditional boundaries between the virtual and physical domain may be overcome

Topics: augmented reality, computer animation, multi-agent
Year: 2005
OAI identifier: oai:CiteSeerX.psu:10.1.1.415.3510
Provided by: CiteSeerX
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