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A Market-based Resource Management and QoS Support Framework for Distributed Multimedia Systems

By Wonjun Lee, P O. Box, T Aejon and Jaideep Srivastav A


The last decade has seen an explosive growth in multimedia applications and considerable research in related technologies, with special emphasis on Quality of Service (QoS) requirements, such as timeliness, precision, and accuracy [12]. Meeting QoS guarantees in a distributed real-time multimedia systems is an end-to-end issue because the users are interested in the end results � i.e., from application to application. Allocating proper resources to the applications with respect to QoS pro visioning to maximize the total system utilization or bene t, is a fundamental probleminallmultimedia systems today. The term utility or bene t may take on the meaning of usefulness, satisfaction, or of pleasure, depending on the context

Year: 2014
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