This paper reports on an ongoing research project on an "nonpencil" approach in generating architectural forms using nontraditional geometries. Space curves are investigated to determine nodal points in 3D space, which are then interpreted into common architectural elements. The nodal points are used in a variety of ways to generate walls, columns, floors, and volumes. The determination of forms is totally under program control without any manual interpretation or intervention. A set of simple rules is used to investigate potential forms. The project further extents my continuing interest in developing software as a method of investigating design concepts and generate the unexpected
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