Skip to main content
Article thumbnail
Location of Repository

Y.: 3D cinematography principles and their applications to stereoscopic media processing

By Chun-wei Liu, Ken-yi Lee, Tz-huan Huang, Chia-kai Liang, Ming-hsu Chang and Yung-yu Chuang

Abstract

This paper introduces 3D cinematography principles to the field of multimedia and illustrates their usage in stereoscopic media processing applications. These principles include (1) maintaining coordination among views, (2) having a continuous depth chart, (3) placing rest areas between strong 3D shots, (4) using a shallow depth of field for shots with excessive depth brackets, and (5) being careful about the stereoscopic window. Taking these principles into account, we propose designs for stereoscopic extensions of two popular 2D media applications—video stabilization and photo slideshow—to provide a better 3D viewing experience. User studies show that by incorporating 3D cinematography principles, the proposed methods yield more comfortable and enjoyable 3D viewing experiences than those delivered using naive extensions of conventional 2D methods

Topics: Algorithms, Human Factors, Experimentation. Keywords Stereoscopic media, 3D cinematography principles, stereoscopy, video stabilization, photo
Year: 2011
OAI identifier: oai:CiteSeerX.psu:10.1.1.352.3834
Provided by: CiteSeerX
Download PDF:
Sorry, we are unable to provide the full text but you may find it at the following location(s):
  • http://citeseerx.ist.psu.edu/v... (external link)
  • http://www.csie.ntu.edu.tw/~cy... (external link)
  • Suggested articles


    To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.