The object-oriented approach to system structuring has found widespread acceptance among designers and developers of robust computing systems. In this paper we propose a system structure for distributed programming systems that support persistent objects and describe how such properties as persistence, recoverability etc. can be implemented. The proposed structure is modular, permitting easy exploitation of any distributed computing facilities provided by the underlying system. An existing system constructed according to the principles espoused here is examined to illustrate the practical utility of the proposed approach to system structuring
To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.