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I-Room: a Virtual Space for Intelligent Interaction Austin Tate, Yun-Heh Chen-Burger, Jeff Dalton,

By Stephen Potter, David Richardson, Jussi Stader, Gerhard Wickler, Ian Bankier, Christopher Walton, Slam Games and Patrick Geoffrey Williams


An I-Room is an “intelligent room ” which can act as a knowledge aid to support collaborative meetings and activities, especially when these involve making sense of the current situation, planning, considering options, and making decisions. The I-Room provides a generic technology platform for a wide range of potential collaborative applications and uses. It provides a conduit for accessing intelligent systems and knowledge bases from collaborative interaction spaces such as virtual worlds. Described in this paper are applications of the I-Room to support a geographically dispersed cross-disciplinary team in a creative industry (the development of a multi-media video game); to support virtual operations centres for emergency response and public safety; and to support a mixed-initiative tutored social/promotional activity (an expert-led whisky-tasting)

Topics: Collaboration, Virtual Worlds, Intelligent Assistants
Year: 2010
OAI identifier: oai:CiteSeerX.psu:
Provided by: CiteSeerX
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