Skip to main content
Article thumbnail
Location of Repository

Varieties of computer graphics courses in computer science

By Steve Cunningham and Angela ShifletSteve Cunningham and Angela Shiflet


Goals of the workshop: • To discuss the role of computer graphics in computational science studies • To describe a beginning computer graphics course that uses a current API for its project support and is a good fit for computational science • To discuss some issues in teaching this course Computer graphics in computational science • Computer graphics as a key tool in computational science • The link between computer graphics and modeling and simulation techniques • Why students need to learn to create their own graphics, not just use graphics software • How a computer graphics course can foster graphical problem solving and visual communication Context and applications in the computer graphics course • graphical communication • science applications Goals of the computer graphics course • develop skill in computer graphics programming and achieving good interactive and dynamic displays • develop skill in using computer graphics to communicate information, especially in the sciences Prerequisites for the course • programming skills • spatial ability, geometry fundamentals • more advanced mathematics, such as linear algebra, is not needed Tools for the course • hardware • software Course notes and other materials • where they are • what they contain • supporting materials Technical content of the cours

Year: 1988
OAI identifier: oai:CiteSeerX.psu:
Provided by: CiteSeerX
Download PDF:
Sorry, we are unable to provide the full text but you may find it at the following location(s):
  • (external link)
  • (external link)
  • Suggested articles

    To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.