We consider a simple model of cooperation among agents called Coalitional Skill Games (CSGs). This is a restricted form of coalitional games, where each agent has a set of skills that are required to complete various tasks. Each task requires a set of skills in order to be completed, and a coalition can accomplish the task only if the coalitionʼs agents cover the set of required skills for the task. The gain for a coalition depends only on the subset of tasks it can complete. We consider the computational complexity of several problems in CSGs, such as testing if an agent is a dummy or veto agent, computing the core and core-related solution concepts, and computing power indices such as the Shapley value and Banzhaf power index.Engineering and Applied SciencesAccepted Manuscrip
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