Facial Expression Simulator Control System using OpenGL Graphical Simulator

Abstract

Verbal communication is communication that uses the language or voice interaction, whereas nonverbal communication is communication that interacts with one of these gestures is to show facial expressions. We propose of the implementation of controls based on the facial expressions of human face. Based on obtained the information expression then translated into a device simulator using the OpenGL graphics software as an indication tool and easy for analyzing the emotional character of a person through a computer device. In the implementation of the face was found that the mechanism of the humanoid robot head in nonverbal interaction has 8 DOF (Degree of Freedom) from the various combinations between the drive motor servo eyebrows, eyes, eyelids, and mouth in order to show the anger, disgust, happiness, surprise, sadness, and fear facial expression

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This paper was published in EEPIS Repository.

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