Location of Repository

Can Video Games be Valid Predictors of Success for the Private Pilot Phase Check?

By Laura E Bourguignon

Abstract

A study was conducted at a Midwestern university to determine whether or not video game performance can be an accurate predictor of success on the private pilot phase check. In this study, there were thirty-three potential participants enrolled in AT 145, the private pilot flight training course. Twenty-three (70%) students agreed to participate. These volunteer participants were asked to complete a video game (Super Mario Galaxy). The items collected and time to finish a pre-selected level were recorded. These scores were correlated with the aggregated scores that the participants earned during their private pilot phase checks. Although a survey of literature suggested there might be a correlation between video game performance and pilot performance, the results of this study showed no significant correlation

Topics: video games, private pilot, predictor
Publisher: Purdue University
Year: 2011
OAI identifier: oai:docs.lib.purdue.edu:atgrads-1009
Provided by: Purdue E-Pubs

Suggested articles

Preview

Citations

  1. (2003). Action-video-game experience alters the spatial resolution of vision.
  2. (2005). Cognition and motor skills. In a
  3. (2006). Enumeration versus multiple object tracking: The case of action video game players.
  4. (2009). Predictors of multitasking performance in a synthetic work paradigm.
  5. (2008). Restorative neurology and neuroscience,
  6. (2010). Retrieved August 3, 2010, from http://www.learningrx.com/cognitive-definition-faq.htm
  7. (2007). Retrieved July 31, 2010, from http://www.nintendo.com/sites/supermariogalaxy/
  8. (2004). The cognitive neuroscience of video games.
  9. (1994). Transfer of skill from a computer game trainer to flight.

To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.