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    Combined search in dwarf spheroidal galaxies for branon dark matter annihilation signatures with the MAGIC telescopes

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    Massive brane fluctuations, called branons, behave as weakly interacting massive particles, which is one of the most favored class of candidates to fulfill the role of the dark matter (DM), an elusive kind of matter beyond the Standard Model. We present a multi- target search in dwarf spheroidal galaxies for branon DM annihilation signatures with a total exposure of 354 hours with the ground-based gamma-ray telescope system MAGIC. This search led to the most constraining limits on branon DM in the sub-TeV and multi-TeV DM mass range. Our most stringent limit on the thermally-averaged annihilation cross-section (at 95% confidence level) corresponds to ⟨σv⟩≃1.9×10^{−24} cm^3s^{−1} at a branon mass of∼1.5 TeV

    Dataset for for dual track Koopman model identification

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    Objedinjeno raslojavanje radijskih i računalnih resursa u arhitekturi pokretnih mreža pete generacije uz nepotpuno poznavanje stanja kanala

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    The idea behind the fifth generation (5G) of mobile networks is to provide various services with different quality of service requirements on a shared network infrastructure. The three 5G service types defined by the specifications are enhanced Mobile Broadband (eMBB), ultra-Reliable Low Latency Communication (uRLLC), and massive Machine-Type Communication (mMTC). The provisioning of these services should be enabled through the network slicing concept and service-oriented resource allocation procedures. This research investigates the effects of the differentiated 5G services on radio and computational resource allocation performance. Particularly, a two-level Radio Access Network (RAN) slicing model is proposed, which serves for the evaluation of the joint radio and computational resource allocation procedures when all three 5G service types coexist in the network. Additionally, an innovative approach for channel estimation on the Base Station (BS) side based on the geospatial channel properties has been proposed. It enables instant sporadic transmissions, even when the Channel State Information (CSI) of the user is not known, and CSI feedback overhead reduction. The proposed approach has also been applied for the eMBB-uRLLC service multiplexing by puncturing.Ideja pete generacije (5G) pokretnih mreža je pružiti razne usluge različitih zahtjeva na kvalitetu usluge na dijeljenoj mrežnoj infrastrukturi. Tri tipa usluga 5G-a definirana specifikacijama su poboljšana širokopojasna usluga (eng. enhanced Mobile BroadBand, eMBB), iznimno pouzdana komunikacija niske latencije (eng. ultra-Reliable Low Latency Communication, uRLLC) te masovna komunikacija uređaja (eng. massive Machine-Type Communication, mMTC). Pružanje ovih usluga bi trebalo biti omogućeno konceptom mrežnog raslojavanja i uslužno usmjerenim procedurama dodjele resursa. Ovo istraživanje proučava efekte razlikovanja usluga 5G-a na kvalitetu dodjele radijskih i računalnih resursa. Specifično, predložen je model dvorazinskog raslojavanja radijske pristupne mreže (eng. Radio Access Network, RAN) koji služi za ocjenu objedinjenih procedura dodjele radijskih i računalnih resursa kad su sva tri tipa usluge 5G-a prisutna. Dodatno, predložen je inovativan pristup procjeni kanala na strani bazne postaje (eng. Base Station, BS) temeljen na prostornim svojstvima kanala. On omogućuje trenutne sporadične prijenose, čak i ako informacija o stanju kanala (eng. Channel State Information, CSI) korisnika nije poznata, te smanjenje količine povratnih informacija o stanju kanala. Predloženi pristup je također primijenjen na multipleksiranje usluga eMBB-a i uRLLC-a probijanjem (eng. puncturing)

    Model for software management of wireless networks with emphasis on seamless vertical handover between Wi-Fi and Li-Fi environment

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    Cilj doktorskog rada je pronaći model koji bi premostio razliku između Wi-Fi i Li-Fi mrežnog okruženja s pomoću SDN kontrolera potpomognutog novim modelom algoritma za vertikalno prebacivanje korisnika u mreži. U ovom radu definiran je model softverski kontrolirane hibridne mreže s naglaskom na povećanje kvalitete usluge korisnika posebno prilikom vertikalnog prebacivanja. U doktorskom radu definirani je algoritam SDN kontrolera sa sučeljima prema različitim komponentama hibridne mreže. Kontroler koristi strojno učenje za analizu povijesnih podataka i obrasce mrežnog prometa, s ciljem proaktivnog predviđanja zagušenja na pristupnim točkama ili preklopnicima. Također, umjesto statičkog definiranja klasa usluga (DGS, DSS, TSS, BES), implementirano je dinamičko prilagođavanje klasa usluge ovisno o trenutačnim uvjetima mreže, s ciljem povećanja propusnosti. Predložen je postupak za dinamičko prebacivanje iz Wi-Fi u Li-Fi i obrnuto u stvarnome vremenu baziran na kombinaciji neizrazite logike i algoritma ravnoteže opterećenja, s povećanim brojem parametara koji ulaze u proces fuzifikacije, te optimiziranom složenošću u odnosu na postojeće algoritme. Simulirana je sposobnost prebacivanja predloženog modela prema glavnim parametrima mreže, kao što su propusnost, kašnjenje i pravednost. Simulacija je uspoređena s konvencionalnim modelima te modelima predloženim u istraženim radovima. Rezultati istraživanja poslužili su kao temelj za definiranje radnog okvira programski kontrolirane mreže.The aim of the dissertation is to develop a model that bridges the gap between Wi-Fi and Li-Fi network environments using an SDN controller, supported by a new algorithm model for vertical user handover within the network. This research defines a software-controlled hybrid network model, with a focus on improving the quality of service for users, especially during vertical handovers. The dissertation introduces an SDN controller algorithm with interfaces to various components of the hybrid network. The controller uses machine learning to analyze historical data and network traffic patterns with the aim of proactively predicting congestion at access points or switches. Furthermore, instead of statically defining classes of service (DGS, DSS, TSS, BES), dynamic adaptation of classes of service based on real-time network conditions is implemented to increase throughput. A dynamic real-time switching mechanism between Wi-Fi and Li-Fi networks based on a combination of fuzzy logic and a load-balancing algorithm is proposed. This approach incorporates an increased number of parameters in the fuzzification process and optimizes the complexity compared to existing algorithms. The handover capability of the model was simulated based using important network parameters such as throughput, latency and fairness. The simulation results were compared with conventional models and those proposed in previous research. The results served as the basis for defining the framework for a software-controlled network

    Predicting player performance after transfers using machine learning and notational analysis

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    Ovaj rad bavi se razvojem modela strojnog učenja za predikciju statističkog učinka igrača nakon transfera u novi klub. Model koristi podatke o igračevim prethodnim performansama te karakteristikama momčadi, uključujući stil igre, kako bi predvidio njegove buduće statistike. Poseban naglasak stavlja se na primjenu notacijske analize u definiranju stilova igre timova, što omogućuje dublje razumijevanje konteksta u kojem igrač djeluje. Cilj rada je izgraditi prediktivni sustav koji može unaprijediti analizu transfera i podržati donošenje odluka u sportskim analitikama. Unatoč postojanju ograničenja poput relativno malih uzoraka i fokusa na kratkoročne trendove, rezultati pokazuju da je kvantitativno predviđanje performansi igrača nakon transfera moguće s umjerenim do dobrim stupnjem točnosti.This thesis focuses on developing a machine learning model to predict player performance statistics after transfers to new clubs. The model utilizes data on player's previous performances and team characteristics, including playing style, to forecast future statistics. Special emphasis is placed on applying notational analysis to define team playing styles, enabling a deeper understanding of the context in which the player operates. The aim is to build a predictive system that can enhance transfer analysis and support decision-making in sports analytics. The thesis includes program source code, results with necessary explanations, and relevant literature. Despite the existence of limitations such as relatively small samples and focus on short-term trends, the results show that quantitative prediction of player performance after transfers is possible with moderate to good levels of accuracy

    Multimedia System Model for Audio-Video Books

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    Ovaj rad predstavlja razvoj multimedijskog sustava koji povezuje tradicionalne tiskane materijale s digitalnim audio i video sadržajima putem QR kodova. Cilj projekta bio je omogućiti korisnicima jednostavan pristup dodatnim multimedijskim sadržajima kroz mobilnu aplikaciju koja skenira QR kodove u tiskanim knjigama ili posterima. Sustav se sastoji od Flutter mobilne aplikacije za korisničku interakciju i Express.js poslužitelja za pohranu i posluživanje medijskih datoteka. Implementirane su sigurnosne mjere poput hash-to-link mapiranja, onemogućavanja snimanja zaslona i HTTPS komunikacije kako bi se osigurala zaštita autorskih prava. Rezultati pokazuju funkcionalno rješenje koje može poslužiti u edukaciji, izdavaštvu i drugim područjima gdje je potrebno obogatiti tiskani sadržaj multimedijom.This paper presents the development of a multimedia system that connects traditional printed materials with digital audio and video content through QR codes. The project aimed to provide users with easy access to additional multimedia content via a mobile application that scans QR codes embedded in books or posters. The system consists of a Flutter mobile application for user interaction and an Express.js poslužitelj for storing and delivering media files. Security measures such as hash-to-link mapping, screenshot blocking, and HTTPS communication were implemented to ensure copyright protection. The results demonstrate a functional solution applicable in education, publishing, and other fields where printed content needs to be enriched with multimedia elements

    Boolean function optimisation with swarm algorithms

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    Algoritam kolonije mrava je prirodom inspiriran optimizacijski algoritam koji traži najkraći put (ili put odabran nekim drugim kriterijem) na zadanom grafu. Cilj ovog rada je bio istražiti primjenu tog algoritma na problem minimizacije Booleovih funkcija. Opisane su izmjene generalnog pseudo koda algoritma koje su bile potrebne kako bi se algoritam prilagodio na zadani problem. Provedene su brojne simulacije čiju su rezultati pokazali da je algoritam bolje primjenjiv samo od jednostavnijih klasičnih metoda rješavanja problema (K-tablica), ali zaostaje u usporedbi s najboljim metodama.Ant colony algorithm is a nature inspired optimisation algorithm which searches for the shortest path (or a path chosen by another criteria) on a given graph. The aim of this paper was to investigate the application of said algorithm to the problem of Bool function minimization. The paper describes changes made to the pseudo code of the algorithm which were necessary for the application of the algorithm to the given problem. Numerus simulations have been made which resulted in the conclusion that Ant colony algorithm does have some advantages to simpler classical methods of Bool function minimization (K-maps), but fails in comparison to the most efficient ones

    Development of Robot Controller

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    Ovim radom prikazan je razvoj mobilne aplikacije koja služi kao kontroler za upravljanje ROS2 robotom. Razvoj aplikacije popraćen je dobrim praksama programskog inženjerstva poput dokumentiranja, inženjerstva zahtjeva i ispitivanja programske potpore. Aplikacija je izgrađena korištenjem radnog okvira React Native i platforme Expo čije su biblioteke uvelike doprinijele rješenju za napredno upravljanje robotom. Detaljno je opisana arhitektura sustava i prikazan rad aplikacije. Naposljetku, razjašnjeno je puštanje aplikacije u pogon, mogućnosti nadogradnje aplikacije te potencijalni izazovi i nedostatci implementacije.This paper presents the development of a mobile application that serves as a controller for a ROS2 robot. The development of the application follows good software engineering practices such as documentation, requirements specification and software testing. The application is built using the React Native framework and the Expo platform, whose libraries significantly contributed to the solution for advanced robot control. The architecture of the system is presented and described in detail, along with a demonstration of application functionalities. Finally, the deployment of the application, application upgrade options and potential challenges and shortcomings of the implementation are explained

    Analysis of backdoor attacks with respect to separability of the poisoned data

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    U ovome radu su proučene ranjivosti rezidualnog modela ResNet-18 na napade kroz stražnja vrata i predložena metode razdvajanja otrovanih podataka od čistih. Objašnjeni su i opisani korišteni okidači za implementaciju napada i skup za učenje. Predložene su dvije metrike koje se koriste za filtraciju otrovanih podataka od čistih. Eksperimentalno je prikazano treniranje binarnog klasifikatora i grafički i tablično su prikazani svi rezultati eksperimenata. U zaključku su diskutirani rezultati i dane ideje za daljnji rad.In this paper, the vulnerabilities of the residual model ResNet-18 to backdoor attacks were studied and methods were proposed to separate the poisoned data from the clean data. The triggers used to implement the attack and the learning set are explained and described. Two metrics are proposed that are used to filter the poisoned data from the clean data. The training of the binary classifier is shown experimentally, and all the results of the experiments are presented graphically and tabularly. In the conclusion, the results are discussed and ideas for further work are given

    Dan doktorata 2025. : doktorski studij Elektrotehnika i računarstvo

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    Dan doktorata predstavlja dan u godini kad Fakultet elektrotehnike i računarstva – najuspješnija znanstvena i obrazovna institucija u Hrvatskoj – otvara svoja vrata kako bi javnosti predstavio vrhunska istraživanja i znanstvena postignuća svojih doktorandica i doktoranada. Riječ je o jedinstvenom događaju na kojem izravno svjedočimo izvrsnosti istraživačkog rada i njegovu utjecaju na razvoj znanosti, tehnologije i društva. Naši mladi istraživači, vođeni mentorstvom vodećih znanstvenika i u suradnji s industrijom, svojim radovima oblikuju budućnost hrvatskoga i europskoga gospodarstva

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