Hybrid board game: Possibilities and implications from an interaction design perspective

Abstract

In a context of continuous miniaturization and technological advancement, the combination of digital and analog media is becoming an element of increasing importance. The so called “IoT revolution” represents one of the major technological breakthroughs of our times that re-framed the way we interact with our surroundings, now becoming data-rich and sensor-infused environments. The boardgames field, however, appears untouched by this revolution, even though an object- based system such as a tabletop offers an interesting scenario for smart interactions. The research in the field and the development of a prototype lead to a series of ground rules, best practices and problematics related to operations of hybridisation of digital means in an analog play experience

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