How I Animate: A Hand Gesture-Centric Technique

Abstract

The complexity of movement requires detailed observation imagining continuous real‐time movement into fragmented keyframes that are used to construct movement in 3D computer animation. Although movement is the key element underpin every animation, however, animation remains blunt and movement merely a movement without imbuing the aesthetic of timing.We propose a novel approach to animation techniques based on hand gesture movement using motion sensing controller, Leap Motion. We investigate the depiction of timing of movement through a motion sensing device that detects hand/finger movements and gestures in midair

    Similar works