The Development and Evaluation of the Platform for Online High-Level Cooperative Games

Abstract

The design of educational games plays an increasingly important role in modern education. By combining learning with games, it can attract students' attention and making learning more interesting. This study describes the development of a platform designed specifically for the online high-level cooperative game in which students are encouraged to achieve their own goals as well as common goals to reach win-win situation. Technology Acceptance Model (TAM) was used to analyze students' overall perceptions of the platform. The results show that the design of the game platform had high perceived usefulness and perceived ease of use, and players also showed positive attitudes and usage intentions. Therefore, a good game platform should have interactivity, educational value, problem-solving settings, and usability to provide the best gaming experience and have a positive impact on learning.National Science and Technology Council (previously known as Ministry of Science and Technology) of Taiwan, under MOST 108-2511-H-008 - 016 -MY4 and 112-2918-I-008-003

    Similar works