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Poster: Realdance: An Exploration Of 3D Spatial Interfaces For Dancing Games
Authors
Emiko Charbonneau
Joseph J. LaViola
Andrew Miller
Chadwick A. Wingrave
Publication date
28 September 2009
Publisher
'Information Bulletin on Variable Stars (IBVS)'
Abstract
We present RealDance, a prototype video game for exploring spatial 3D interaction for dance-based gaming and instruction. Our interface uses four Nintendo Wii remotes and is independent of buttons, floor position, cameras, or sensor bars so the user is untethered, allowing for natural, full-body motion. Our range of detectablemovements includes stationary poses, punches, kicks, claps and stomps, which are scored in the context of the dance routine. We describe our initial experiments in interface design, gesture evaluation and scoring, and user experience, which reveals interesting new areas for 3D spatial interaction research related to creatingan \u27ideal\u27 dance game ©2009 IEEE
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Last time updated on 18/10/2022