La scuola in ospedale: la proposta di una app interattiva con l’utilizzo del cinema

Abstract

Introduction  School in hospital and home education arise from the need to counteract educational dropout of  school-age inpatients.   This article proposes a teaching methodology realized through a digital app, useful for fostering a community of students who are interested in cinema and share stories using the app.   Materials and Methods At the University of Turin, the Master’s "School in hospital: professional reality and teaching strategies for care" has been activated for years. Within the program, a project called the "EyeSchool" pertained a specific app. For the app development, it was used an IDE by Google, designed for the creation of Android applications.     Results Despite having developed and tested the app through the tools offered by IDE Android Studio, it was not possible to implement it with the students due to the health pandemic. A very important expected result is the increase of dialogue and interactivity, the development of critical thinking through the fruition of filmic images, the discovery of the potential in autobiographical narration and the creation of a digital film library where every teacher can draw on good practices. educational. Guidance for a pilot phase is proposed in the article.   Introduction  School in hospital and home education arise from the need to counteract educational dropout of  school-age inpatients.   This article proposes a teaching methodology realized through a digital app, useful for fostering a community of students who are interested in cinema and share stories using the app.   Materials and Methods At the University of Turin, the Master’s "School in hospital: professional reality and teaching strategies for care" has been activated for years. Within the program, a project called the "EyeSchool" pertained a specific app. For the app development, it was used an IDE by Google, designed for the creation of Android applications.     Results Despite having developed and tested the app through the tools offered by IDE Android Studio, it was not possible to implement it with the students due to the health pandemic. A very important expected result is the increase of dialogue and interactivity, the development of critical thinking through the fruition of filmic images, the discovery of the potential in autobiographical narration and the creation of a digital film library where every teacher can draw on good practices. educational. Guidance for a pilot phase is proposed in the article.     Conclusion The EyeSchool app offers to students "pre-built" stimuli, which are strengthened through the interdependence between learners and teachers. Through the app, the teacher will be able to encourage students to tell their real or imaginary story, communicating their feelings to the group and transmitting their experience of illness and life to their classmates.   Conclusion The EyeSchool app offers to students "pre-built" stimuli, which are strengthened through the interdependence between learners and teachers. Through the app, the teacher will be able to encourage students to tell their real or imaginary story, communicating their feelings to the group and transmitting their experience of illness and life to their classmates.Introduzione La scuola in ospedale e l’istruzione domiciliare nascono dall’esigenza di contrastare l’abbandono scolastico dei degenti in età scolare.  Con il presente articolo si vuole proporre una metodologia didattica supportata da un’applicazione digitale, utile a favorire gli scambi ed il confronto tra studenti che si interessano di cinema e che narrano storie all’interno dell’applicazione. Materiali and Metodi Presso l’Università degli Studi di Torino da anni è stato attivato il Master “La scuola in ospedale: la realtà professionale e le strategie didattiche di cura”. All’interno di questo percorso formativo è stato realizzato il progetto riguardante l’app “EyeSchool”.  Per lo sviluppo dell’applicazione si è utilizzato un IDE creato da Google, progettato per la creazione di applicazioni Android.    Risultati  Pur avendo sviluppato e testato localmente l’applicazione, non è stato possibile metterla in opera con i discenti a causa dell’emergenza sanitaria.  Un risultato atteso molto importante riguarda l’incremento dell’interattività, lo sviluppo di uno spirito critico della visione delle immagini filmiche, la scoperta delle potenzialità nella narrazione autobiografica e la creazione di una cineteca digitale dove ogni insegnante può attingere dalle buone prassi educative. Viene proposto un esempio applicativo dell’app per la realizzazione di una fase pilota. Conclusioni EyeSchool si presenta come un’applicazione che offre agli studenti stimoli “già precostruiti”, che si potenziano con l’interscambio tra discenti e docenti.  L’insegnante tramite l’app potrà favorire da parte dei discenti il racconto della propria storia reale o immaginaria, comunicando al gruppo il proprio sentire e trasmettendo ai compagni la propria esperienza di malattia e di vita

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