The aim of craniofacial reconstruction is to produce a likeness of a face
from the skull. Few works in computerized assisted facial reconstruction have
been done in the past, due to poor machine performances and data availability,
and major works are manually reconstructions. In this paper, we present an
approach to build 3D statistical models of the skull and the face with soft
tissues from the skull of one individual. Results on real data are presented
and seem promising