76,142 research outputs found

    Show or tell? Opportunities, problems and methods of the exhibition as a form of research dissemination

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    There has a been a good deal of debate about the possible use of exhibitions in disseminating research, as an alternative to conventional text papers where artefacts have a significant role in the research The European Academy of Design has been a pioneer in this area but, so far, there has been little documentation of this practice or constructive reflection to support future development. The authors were responsible for the organisation of an exhibition of research work at the 2002 "Common Ground" Conference of the Design Research Society. Their role included mentoring the exhibitors, making the practical arrangements for the exhibition and organising refereeing of exhibits by an international panel of referees. The exhibition demonstrated the potential for new forms of research dissemination but also highlighted a number of problems and issues which must be dealt with if future exhibitions are to provide a robust and appropriate way to present and record research outcomes. The reflections of the organisers, and comments of referees and exhibitors are employed in this paper to develop guidelines for future practice in research exhibitions, paying particular attention to the importance of providing a full narrative within the exhibit and a permanent record, and ways that exhibitions might change the format of conferences to allow more constructive engagement between participants. </p

    Permanent exhibitions in the Hungarian National Museum

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    Gallery

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    These photographs depict objects of art from the Permanent Collection and inaugural exhibitions of the National Museum of African Ar

    Promising Beginning? Evaluating Museum Mobile Phone Apps

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    Since 2009 museums have started introducing mobile apps in their range of interpretative media and visitor services. As mobile technology continues to develop and permeate all aspects of our life, and the capabilities of smart phones increase while they become more accessible and popular, new possibilities arise for cultural institutions to exploit these tools for communicating in new ways and promoting their exhibitions and programmes. The use of mobile apps opens up new channels of communication between the cultural institution and the user, which extent to his or her personal space and go beyond the boundaries of the museum’s walls. The paper presents a survey carried out of mobile apps designed by art or cultural historical museums and analyses the wider issues which are raised by the findings. It discusses, among others, the kind of use these apps were designed to fulfil (e.g. the majority are guided tours to the permanent collections or to temporary exhibitions), the layering of content,and the type of user interaction and involvement they support

    Engaging the Entire Community: A New Role for Permanent Collections

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    Discusses the strategies several museums are using -- such as creative partnerships with churches, schools, businesses and community organizations -- to help draw in people, many from untapped audiences

    Opening the Door to the Entire Community: How Museums Are Using Permanent Collections to Engage Audiences

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    Examines the role of research and planning in developing successful audience-building initiatives. Museums share strategies for attracting new audiences, creating meaningful visitor experiences and maintaining artistic integrity

    The World Exhibitions and the display of science, technology and culture: moving boundaries

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    From the moment the first World Exhibition was held in London, in 1851, these events have served as “windows” to scientific, technological and industrial progress, allowing the circulation and the disclosure of this change, either directly to visitors or through media publications worldwide. Under the realisation of these world events, which attracted many travellers, exhibitions enabled the parallel organisation of international conferences and congresses of professionals both in science and in industry, engineering and architecture

    Defining Museum Intervention: An Analysis of James Putnam\u27s Time Machine

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    In his 2001 publication Art and Artifact: The Museum as Medium, independent curator James Putnam coins the term ‘museum intervention’ to describe a type of artwork created by some artists as a means to critique organizing principles of the museum. Putnam’s book analyzes examples of museum interventions, including his own 1994 exhibition, Time Machine: Ancient Egypt and Contemporary Art, but fails to offer a definition for the term. This thesis analyzes the trajectory of exhibition practices leading to the publication of the new term through an examination of historical changes in museum display. The paper then analyzes examples of museum intervention included in Putnam’s book in order to develop a definition for the term. The paper examines Time Machine in relation to the new definition and, contrary to Putnam’s assertions, concludes that the exhibition is not a museum intervention
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