131 research outputs found

    Recommending on graphs: a comprehensive review from a data perspective

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    Recent advances in graph-based learning approaches have demonstrated their effectiveness in modelling users' preferences and items' characteristics for Recommender Systems (RSS). Most of the data in RSS can be organized into graphs where various objects (e.g., users, items, and attributes) are explicitly or implicitly connected and influence each other via various relations. Such a graph-based organization brings benefits to exploiting potential properties in graph learning (e.g., random walk and network embedding) techniques to enrich the representations of the user and item nodes, which is an essential factor for successful recommendations. In this paper, we provide a comprehensive survey of Graph Learning-based Recommender Systems (GLRSs). Specifically, we start from a data-driven perspective to systematically categorize various graphs in GLRSs and analyze their characteristics. Then, we discuss the state-of-the-art frameworks with a focus on the graph learning module and how they address practical recommendation challenges such as scalability, fairness, diversity, explainability and so on. Finally, we share some potential research directions in this rapidly growing area.Comment: Accepted by UMUA

    Detecting events and key actors in multi-person videos

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    Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while automatically "attending" to the people responsible for the event. Our model does not use explicit annotations regarding who or where those people are during training and testing. In particular, we track people in videos and use a recurrent neural network (RNN) to represent the track features. We learn time-varying attention weights to combine these features at each time-instant. The attended features are then processed using another RNN for event detection/classification. Since most video datasets with multiple people are restricted to a small number of videos, we also collected a new basketball dataset comprising 257 basketball games with 14K event annotations corresponding to 11 event classes. Our model outperforms state-of-the-art methods for both event classification and detection on this new dataset. Additionally, we show that the attention mechanism is able to consistently localize the relevant players.Comment: Accepted for publication in CVPR'1

    Positive and unlabeled learning for user behavior analysis based on mobile internet traffic data

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    With the rapid development of wireless communication and mobile Internet, mobile phone becomes ubiquitous and functions as a versatile and smart system, on which people frequently interact with various mobile applications (Apps). Understanding human behaviors using mobile phone is significant for mobile system developers, for human-centered system optimization and better service provisioning. In this paper, we focus on mobile user behavior analysis and prediction based on mobile Internet traffic data. Real traffic flow data is collected from the public network of Internet Service Providers (ISPs), by high-performance network traffic monitors.We construct User-App bipartite network to represent the traffic interaction pattern between users and App servers. After mining the explicit and implicit features from User-App bipartite network, we propose two positive and unlabeled learning (PU learning) methods, including Spy-based PU learning and K-means-based PU learning, for App usage prediction and mobile video traffic identification. We firstly use the traffic flow data of QQ, a very famous messaging and social media application possessing high market share in China, as the experimental dataset for App usage prediction task. Then we use the traffic flow data from six popular Apps, including video intensive Apps (Youku, Baofeng, LeTV, Tudou) and other Apps (Meituan, Apple), as the experimental dataset for mobile video traffic identification task. Experimental results show that our proposed PU learning methods perform well in both tasks
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