22 research outputs found

    PENINGKATAN KEMAMPUAN GURU DALAM MENDESAIN EDUGAMES PADA PEMBELAJARAN MATEMATIKA SD

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    With the development of technology in the 21st century it has been able to provide pro-active learning, easy to understand and comprehensive as a learning environment, so it needs to be created IT-based learning media, namely edugames to help the learning process in elementary schools. The problem encountered in this study is that a small portion of teachers do not understand how to design edugames learning. The purpose of this study is to improve the ability of teachers to design edugames learning in mathematics learning. The type of research used is development using the Plomp model. The subjects in this study were teachers of Bukittingi City 02 Pilot School. The instrument in this study was edugames learning media. This research produces edugames media in the learning process created by the teache

    Penggunaan Media Power Point Interaktif Untuk Meningkatkan Aktivitas Belajar Matematika Siswa di SD Negeri 19 Kuamang

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    Penelitian ini bertujuan untuk mengungkapkan informasi dan membahas tentang penggunaan media power point interaktif untuk meningkatkan aktivitas belajar matematika siswa SD Negeri 19 Kuamang. Penelitian ini termasuk dalam jenis penelitian tindakan kelas (PTK). Penelitian ini dilaksanakan di Penelitian ini dilaksanakan di SD Negeri 19 Kuamang Kabupaten Pasaman. Subjek dalam penelitian ini adalah siswa kelas VI yang berjumlah 17 orang. Prosedur penelitian terdiri dari dua siklus dengan empat tahap peneletian mulai dari perencanaan, pelaksanaan, observasi dan refleksi. Pengumpulan data dalam penelitian ini dilakukan dengan menggunakan lembar observasi, tes, dokumentasi dan catatan lapangan. Teknik analisis data yang digunakan dalam penelitian ini adalah menggunakan rumus persentase. Hasil penelitian ini menunjukkan bahwa dengan menggunakan media power point interaktif dapat meningkatkan aktivitas belajar matematika siswa di kelas VI SD Negeri 19 Kuamang. Hal ini dibuktikan dari peningkatan aktivitas belajar siswa yang meningkat mulai dari pra siklus, siklus I dan siklus II

    E-LEARNING BERBASIS SCHOOLOGY PADA PEMBELAJARAN MATEMATIKA SD

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    The purpose of this study is to develop digital class learning models using social learning network Schoology in elementary mathematics learning that is practical, valid and effective so that it can improve the quality of learning being carried out. This study focuses on designing learning tools used in digital classes in elementary schools, learning frameworks are expected to be valid and practical and effective. This research development uses the ADDIE model. Targeted outputs in research are digital class learning models using social learning network workogy and learning tools in the form of lesson plans, student activity sheets, student books, teacher books, and learning assessments. Digital class learning models using social learning netrwork schoology are targeted to be valid, practical, and effective in increasing the competency of elementary school students. In addition to learning models and tools, research output targets are JME (Journal on Mathematics Education / Scopus) international journals, accredited national journals namely International of Trends in Mathematics Education Research (IJTMER), proceedings of international seminars Journal of Physics and Astronomy, and proceedings of national seminars . The proposed level of technological readiness (TKT) of the proposed research is 3. The target of the TKT to be achieved in this study is 4. The results of the study can add references about models and learning tools for Digital Class

    Peningkatan Hasil Belajar Siswa Pada Pembelajaran Tematik Terpadu Tema 8 Menggunakan Model Project Based Learning (PJBL) Di Kelas V SD Negeri 20 Indarung Kota Padang

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    Penelitian ini dilatarbelakangi hasil belajar siswa kelas V SD Negeri 20 Indarung Kota Padang masih rendah. Hal ini disebabkan oleh guru belum menggunakan model pembelajaran yang sesuai untuk hasil belajar peserta siswa. Tujuan dari penelitian ini adalah mendeskripsikan penerapan model pembelajaran Project Based Learning (PjBL) untuk meningkatkan hasil belajar di kelas V SDN 20 Indarung Kota Padang.Jenis penelitian ini adalah Penelitian Tindakan Kelas menggunakan pendekatan kualitatif dan kuantitatif. Prosedur penelitian meliputi perencanaan, pelaksanaan, pengamatan, dan refleksi. Data penelitian berupa hasil pengamatan dan tindakan serta hasil tes. Sumber data adalah proses dan hasil pelaksanaan pembelajaran dengan menggunakan model PjBL pada materiurutan peristiwa atau tindakan yang terdapat pada teks nonfiksi dan siklus air dan dampaknya pada peristiwa di bumi serta kelangsungan makhluk hidup.Penelitian ini dilaksanakan pada Semester II Tahun Ajaran 2020/2021. Subjek penelitian adalah guru selaku observer, peneliti selaku praktisi, dan siswa kelas V sebanyak 20 orang. Hasil penelitian menunjukkan peningkatan rata-rata hasil belajar siswa pada siklus I 78,46% menjadi 85,53% pada siklus II. Hasil penilaian proyek siswa menunjukkan peningkatan rata-rata pada siklus I 69,42% menjadi 83,18% pada siklus II. Hasil pengamatan RPP pada siklus I dari 83,90% menjadi 92,9% pada siklus II. Hasil pengamatan aspek guru dan siswa pada siklus I adalah 78,1% menjadi 93,8% pada siklus II. Dapat disimpulkan bahwa, model PjBL dapat meningkatkan kemampuan hasil belajar di kelas IV SD Negeri 20 Indarung Kota Padang

    E-LEARNING BERBASIS SCHOOLOGY PADA PEMBELAJARAN MATEMATIKA SD

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    The purpose of this study is to develop digital class learning models using social learning network Schoology in elementary mathematics learning that is practical, valid and effective so that it can improve the quality of learning being carried out. This study focuses on designing learning tools used in digital classes in elementary schools, learning frameworks are expected to be valid and practical and effective. This research development uses the ADDIE model. Targeted outputs in research are digital class learning models using social learning network workogy and learning tools in the form of lesson plans, student activity sheets, student books, teacher books, and learning assessments. Digital class learning models using social learning netrwork schoology are targeted to be valid, practical, and effective in increasing the competency of elementary school students. In addition to learning models and tools, research output targets are JME (Journal on Mathematics Education / Scopus) international journals, accredited national journals namely International of Trends in Mathematics Education Research (IJTMER), proceedings of international seminars Journal of Physics and Astronomy, and proceedings of national seminars . The proposed level of technological readiness (TKT) of the proposed research is 3. The target of the TKT to be achieved in this study is 4. The results of the study can add references about models and learning tools for Digital Class

    The Influence of a STEM-Based Digital Classroom Learning Model and High-Order Thinking Skills on the 21st-Century Skills of Elementary School Students in Indonesia

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    The aim of the current research is to develop a STEM-based digital classroom learning model based on the 21st-century skills and characteristics of elementary school students. To enable the dissemination of this learning model, further research is needed to determine the effect of the STEM-based digital classroom learning model on the 21st century skills of elementary school students. The lack of 21st-century skills among elementary school students and the necessity for a study of the influence of higher-order thinking skills as one of the capabilities that primary school students must develop are contributing factors to this research. This advancement would lead to an understanding of how STEM and HOTS affect student’s skills. This was experimental research with 100 fourth-grade students. The data analysis methods employed by SPSS included two-way ANOVA tests, homogeneity tests, normality tests and descriptive tests. The study's findings revealed that: (1) students who are taught with STEM-based digital and conventional learning models have different 21st-century skills, (2) students with high and low higher- order thinking skills have different 21st-century skills, and (3) students with high and low higher- order thinking skills who are taught with STEM-based digital and conventional learning models have a connection to 21st-century skills. Education professionals can use the implications of this research as a guide to develop 21st-century skills for elementary school students

    A needs analysis on the utilization of learning management systems as blended learning media in elementary school

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    In Indonesia, educational activities have shifted to home-based learning after the COVID-19 epidemic broke out.  Consequently, digital learning has become a necessary option for many teachers. This study aims to understand teachers’ experiences, digital platform mastery, digital-based learning pedagogy and the role of parents in learning at home in implementing the teaching process using learning management system-based blended learning media during the   COVID-19 epidemic. A questionnaire was used in this study to gather data on the experiences of the teachers, parents' participation in home learning during COVID-19, the digital pedagogy and the mastery of digital platforms using a qualitative approach.  This study involved 16 students’ parents and 96 elementary school teachers. The data was analyzed using NVivo Pro software. The testing of data validity was carried out through data triangulation. Results of this recent study revealed that based on their experience, teachers still used videos as the main teaching material in digital learning and they carried out the learning assessment process using digital platforms. This was impacted by the process of changing from distant learning to the new normal. Additionally, the selection of digital media was carried out by considering media effectiveness, the learning process, available facilities and digital literacy. Moreover, parents not only provided learning facilities at home but were also more active as facilitators and supervisors during the learning process at home. This study contributes to provide some considerations for mathematics teachers in designing learning management system-based blended learning media in elementary schools during the COVID-19 epidemic
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