118 research outputs found

    Effect on bees of insecticides used on rape

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    Rapeseed could provide beekeepers in Western Australia with a valuable new honey crop—hut insecticidal spraying of rape at flowering time is a potentially serious threat to most commercial beekeepers. There are indications that insect pollination may improve rapeseed yields, so both growers and beekeepers could gain from a co-operative approach to the problem. Spraying after sundown and preventing spray drift to nearby apiaries should avoid most losses

    Evicting bees from houses

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    EACH year the Apicultural Branch receives several inquiries from harassed householders about how to get rid of bee colonies which have nested in houses. Cavity walls often provide cosy quarters for swarms seeking: a home, while others establish themselves in chimneys, ventilators and under floors

    Developing a Pedagogical Framework for Designing a Multisensory Serious Gaming Environment

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    The importance of multisensory interaction for learning has increased with improved understanding of children’s sensory development, and a flourishing interest in embodied cognition. The potential to foster new forms of multisensory interaction through various sensor, mobile and haptic technologies is promising in providing new ways for young children to engage with key mathematical concepts. However, designing effective learning environments for real world classrooms is challenging, and requires a pedagogically, rather than technologically, driven approach to design. This paper describes initial work underpinning the development of a pedagogical framework, intended to inform the design of a multisensory serious gaming environment. It identifies the theoretical basis of the framework, illustrates how this informs teaching strategies, and outlines key technology research driven perspectives and considerations important for informing design. An initial table mapping mathematical concepts to design, a framework of considerations for design, and a process model of how the framework will continue to be developed across the design process are provided

    Map or Gantt? Which Diagram Helps Viewers Best in Spatio-Temporal Data Exploration Tasks?

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    In this paper we investigate the effectiveness and efficiency of two two-dimensional static visual representations of spatio-temporal data, a map-based and a Gantt-based diagram, in their support of various information retrieval tasks. The map-based diagram is characterized by a natural spatial arrangement of locations on a schematic map. The Gantt-based one represents time naturally as a linearly ordered set of time intervals from left to right. A within-subject empirical experiment has been conducted, in which participants were asked to verify queries about persons, locations, and time intervals. The formulation of the queries was based on (i) Bertin’s three reading levels, (ii) certain cognitive operations, and (iii) different syntactic orders of expressions denoting persons, locations and times. Response correctness and response time were recorded. With respect to response accuracy, both diagrams support viewers well in nearly all information retrieval tasks. Regarding efficiency, the map-based diagram elicited significantly faster response times than the Gantt-based one, except for queries with time in focus. The results suggest that map-based diagrams require less search and reasoning effort of viewers to retrieve the information asked for in the task types used in this study.</p

    Effect of EMIC waves on relativistic and ultrarelativistic electron populations: Ground-based and Van Allen Probes observations

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    Abstract We study the effect of electromagnetic ion cyclotron (EMIC) waves on the loss and pitch angle scattering of relativistic and ultrarelativistic electrons during the recovery phase of a moderate geomagnetic storm on 11 October 2012. The EMIC wave activity was observed in situ on the Van Allen Probes and conjugately on the ground across the Canadian Array for Real-time Investigations of Magnetic Activity throughout an extended 18 h interval. However, neither enhanced precipitation of \u3e0.7 MeV electrons nor reductions in Van Allen Probe 90° pitch angle ultrarelativistic electron flux were observed. Computed radiation belt electron pitch angle diffusion rates demonstrate that rapid pitch angle diffusion is confined to low pitch angles and cannot reach 90°. For the first time, from both observational and modeling perspectives, we show evidence of EMIC waves triggering ultrarelativistic (~2-8 MeV) electron loss but which is confined to pitch angles below around 45° and not affecting the core distribution. Key Points EMIC wave activity is not associated with precipitation of MeV electrons EMIC waves do not deplete the ultra-relativistic belt down to 90° EMIC waves cause loss of low pitch angle electrons with energies ~2-8 MeV

    Associating Facial Expressions and Upper-Body Gestures with Learning Tasks for Enhancing Intelligent Tutoring Systems

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    Learning involves a substantial amount of cognitive, social and emotional states. Therefore, recognizing and understanding these states in the context of learning is key in designing informed interventions and addressing the needs of the individual student to provide personalized education. In this paper, we explore the automatic detection of learner’s nonverbal behaviors involving hand-over-face gestures, head and eye movements and emotions via facial expressions during learning. The proposed computer vision-based behavior monitoring method uses a low-cost webcam and can easily be integrated with modern tutoring technologies. We investigate these behaviors in-depth over time in a classroom session of 40 minutes involving reading and problem-solving exercises. The exercises in the sessions are divided into three categories: an easy, medium and difficult topic within the context of undergraduate computer science. We found that there is a significant increase in head and eye movements as time progresses, as well as with the increase of difficulty level. We demonstrated that there is a considerable occurrence of hand-over-face gestures (on average 21.35%) during the 40 minutes session and is unexplored in the education domain. We propose a novel deep learning approach for automatic detection of hand-over-face gestures in images with a classification accuracy of 86.87%. There is a prominent increase in hand-over-face gestures when the difficulty level of the given exercise increases. The hand-over-face gestures occur more frequently during problem-solving (easy 23.79%, medium 19.84% and difficult 30.46%) exercises in comparison to reading (easy 16.20%, medium 20.06% and difficult 20.18%)
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