358 research outputs found

    Il superamento della mano

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    Esbrinar entre l'(in)visible. Una investigaci贸 sobre els l铆mits del disseny

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    En un mundo sobrecargado de carteles, productos, im谩genes y experiencias, 驴puede existir todav铆a el umbral de lo invisible? Y, sobre todo, 驴qu茅 sucede cuando el dise帽o se topa con lo imperceptible, lo complejo, lo infinitamente grande/peque帽o, lo opuesto a la intuici贸n? A partir de una pr谩ctica de comisariado y no acad茅mica, los dos autores presentan y analizan su trabajo y su visi贸n en funci贸n de los antecedentes de la investigaci贸n de su exposici贸n "(In)visible Design. 100 Stories from the Future and Beyond".In a world overloaded with posters, products, images and experiences, does the threshold of the invisible still exist? And, above all, what happens when design comes up against the imperceptible, the complex, the infintely large/small, the contary to intuition? Starting from an independent and non-academic curatorial practice, both authors present and examine their work and their vision according to the precedents in the research for their exhibition (in)visible Design. 100 Stories from the Future and Beyond.En un m贸n sobrecarregat de cartells, productes, imatges i experi猫ncies, pot existir encara el llindar de l'nvisible? I, sobretot: qu猫 passa quan el disseny topa amb all貌 imperceptible, complex, infinitament gran o petit, oposat a la intu茂ci贸? A partir d'una pr脿ctica de comissariat i no acad猫mica, els dos autors presenten i analitzen la seva tasca i la seva visi贸 en funci贸 dels antecedents d'investigaci贸 de la seva exposici贸 "(In)visible Design. 100 Stories from the Future and Beyond"

    Facing the Fourth Industrial Revolution: empowering (human) design agency and capabilities through experimental learning

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    This article identifies and describes the transformation of designer skills within the Great Transformation (Brynjolfsson and McAfee, 2014) as defined by many economists and sociologists. The so-called Fourth Industrial Revolution (Schwab, 2014) is a paradigm shift enabled by the convergence of technological changes - biotech, nanotech, 3D printing, robotics, big data and AI - that significantly influence the nature of work, the design and materialization of products and services, as well as their market, their structure, and their relations with human agents. This systemic process also changes the design field, its cultural and socio-economic structures, its traditional domains, and its consolidated practices. We witness both new opportunities for, but threats to, the conventional system of human imaginative and operational capacities that are changing how they can be learned. The re-discussion of the design(er) role affects the structure and meaning of the discipline, as well as the processes, places, and capacities that can generate learning. Design education is a core component of this change. It is so for those who will be shortly become designers and for retrofitting the knowledge and skills of practitioners and educators. This article reviews the principal studies and theories on the transformation of the production system and the market. Its focus is on the structural factors which enable identification of the leading transformational drivers of the experimental-experiential learning which will become the basis upon which changes in design education and design/designer skills will be defined considering the growth of open and distributed socio-technical systems in our contemporary society

    Facing the Fourth Industrial Revolution: empowering (human) design agency and capabilities through experimental learning

    Get PDF
    This article identifies and describes the transformation of designer skills within the Great Transformation (Brynjolfsson and McAfee, 2014) as defined by many economists and sociologists. The so-called Fourth Industrial Revolution (Schwab, 2014) is a paradigm shift enabled by the convergence of technological changes - biotech, nanotech, 3D printing, robotics, big data and AI - that significantly influence the nature of work, the design and materialization of products and services, as well as their market, their structure, and their relations with human agents. This systemic process also changes the design field, its cultural and socio-economic structures, its traditional domains, and its consolidated practices. We witness both new opportunities for, but threats to, the conventional system of human imaginative and operational capacities that are changing how they can be learned. The re-discussion of the design(er) role affects the structure and meaning of the discipline, as well as the processes, places, and capacities that can generate learning. Design education is a core component of this change. It is so for those who will be shortly become designers and for retrofitting the knowledge and skills of practitioners and educators. This article reviews the principal studies and theories on the transformation of the production system and the market. Its focus is on the structural factors which enable identification of the leading transformational drivers of the experimental-experiential learning which will become the basis upon which changes in design education and design/designer skills will be defined considering the growth of open and distributed socio-technical systems in our contemporary society

    Designing Design Education. An articulated programme of collective open design activities

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    Design Education is changing. Setting out from the awareness that 鈥渢he profile of design professions need not 鈥 and should not 鈥 remain what it is today鈥 (Findeli, 2001, p.17) and from insight suggesting that the 鈥渆xperimental approach will become the 鈥渘ormal鈥 approach in our future鈥 (Manzini, 2015, p.54), the authors worked on an articulated programme of collective open design activities reflecting these changes. The activities focus on concrete experimentation on the paradigm of distributed production, which modifies the articulation of known roles and the traditional design education approaches. Therefore, the initiative aims at involving important international design schools in a concrete design exploration of this key issue for society and the design discipline itself. Manzini (2015) urged to 鈥渓ook at the whole of society as a huge laboratory of sociotechnical experimentation鈥: this practice is a remarkable example which may be used as a model in the future on a larger scale

    Data-centric public services as potential source of policy knowledge. Can 鈥渄esign for policy鈥 help?

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    Purpose 鈥 The purpose of this paper is three-fold. Firstly, through selected case studies, to provide an overview of how non-traditional data from digital public services were used as a source of knowledge for policymaking. Secondly, to argue for a design for policy approach to support the successful integration of nontraditional data into policymaking practice, thus supporting data-driven innovation for policymaking. Thirdly, to encourage a vision of the relation between data-driven innovation and public policy that considers policymaking outside the authoritative instrumental logic perspective. Design/methodology/approach 鈥 A qualitative small-N case study analysis based on desk research data was developed to provide an overview of how data-centric public services could become a source of knowledge for policymaking. The analysis was based on an original theoretical-conceptual framework that merges the policy cycle model and the policy capacity framework. Findings 鈥 This paper identifies three potential areas of contribution of a design for policy approach in a scenario of data-driven innovation for policymaking practice: the development of sensemaking and prefiguring activities to shape a shared rationale behind intra-/inter-organisational data sharing and data collaboratives; the realisation of collaborative experimentations for enhancing the systemic policy analytical capacity of a governing body, e.g. by integrating non-traditional data into new and trusted indicators for policy evaluation; and service design as approach for data-centric public services that connects policy decisions to the socio-technical context in which data are collected. Research limitations/implications 鈥 The small-N sample (four cases) selected is not representative of a broader population but isolates exemplary initiatives. Moreover, the analysis was based on secondary sources, limiting the assessment quality of the real use of non-traditional data for policymaking. This level of empirical understanding is considered sufficient for an explorative analysis that supports the original perspective proposed here. Future research will need to collect primary data about the potential and dynamics of how data from data-centric public services can inform policymaking and substantiate the proposed areas of a design for policy contribution with practical experimentations and cases

    What Are Pluriversal Politics and Ontological Designing?. Interview with Arturo Escobar

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    What is ontological design, and how do we define Pluriversal politics? In this long interview, Arturo Escobar describes the fundamental shifts in contemporary social theory placing life at the center of his scholarly inquiry. He discusses the reappearance of the debate about ontology through the ontological turn in social theory. His statement involves the idea that every design action has implications for the making of life, the kinds of worlds we construct, and how life is produced. Escobar introduces the concept of ontological design and the connected vision of his Pluriversal politics as the emerging areas of critical design studies. These approaches challenge the extractivist ideology of the Global North and its impactful action, which originated the actual crisis of climate, energy, biodiversity, inequality, poverty, and of social and collective meaning linked to the western capitalistic, patriarchal, colonial, supremacist mode of existence that has been spreading throughout the world through globalization and development

    The cloak of the law and fruits falling from the poisonous tree: a european perspective on the exclusionary rule in the g盲fgen case

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    Maffei S., Sonenshein D. The cloak of the law and fruits falling from the poisonous tree: a european perspective on the exclusionary rule in the g盲fgen case / S. Maffei, D. Sonenshein // 袦褨卸薪邪褉芯写薪褨 褔懈褌邪薪薪褟 蟹 屑褨卸薪邪褉芯写薪芯谐芯 锌褉邪胁邪 锌邪屑鈥櫻徰傃 锌褉芯褎械褋芯褉邪 袩.袆. 袣邪蟹邪薪褋褜泻芯谐芯 : 屑邪褌械褉. 褌褉械褌褜芯褩 屑褨卸薪邪褉. 薪邪褍泻. 泻芯薪褎. (屑. 袨写械褋邪, 2鈥3 谢懈褋褌芯锌邪写邪 2012 褉.) / 胁褨写锌. 蟹邪 胁懈锌褍褋泻 袦. 袉. 袩邪褕泻芯胁褋褜泻懈泄 ; 袧校 芦袨挟袗禄. 鈥 袨写械褋邪 : 肖械薪褨泻褋, 2012. 鈥 小. 200-241
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