6 research outputs found
Quality Estimation of e-Learning Systems
Existing approaches to quality estimation of e-learning systems are analyzed. The “layered” approach
for quality estimation of e-learning systems enhanced with learning process modeling and simulation is
presented. The method of quality estimation using learning process modeling and quality criteria are suggested.
The learning process model based on extended colored stochastic Petri net is described. The method has been
implemented in the automated system of quality estimation of e-learning systems named “QuAdS”. Results of
approbation of the developed method and quality criteria are shown. We argue that using learning process
modeling for quality estimation simplifies identifying lacks of an e-learning system for an expert
Educational Games for Learning Programming Languages
A concept of educational game for learning programming languages is presented. The idea of learning
programming languages and improving programming skills through programming game characters’ behavior is
described. The learning course description rules for using in games are suggested. The concept is implemented
in a game for learning C# programming language. A common game architecture is modified for using in the
educational game. The game engine is built on the base of the graphical engine Ogre3D and extended with game
logic. The game has been developed as an industry level commercial product and is planned for sale to
educational institutions