567 research outputs found
Modelling unsignalised traffic flow with reference to urban and interurban networks
A new variant of cellular automata (CA) models is proposed, based on Minimum Acceptable Space (MAP) rules, to study unsignalised traffic flow at two-way stop-controlled (TWSC) intersections and roundabouts in urban and interurban networks.
Categorisation of different driver behaviour is possible, based on different space requirements (MAPs), which allow a variety of conditions to be considered. Driver behaviour may be randomly categorised as rational, (when optimum conditions of entry are realised), conservative, urgent and radical, with specified probabilities at each time step.
The model can successfully simulate both heterogeneous and inconsistent driver behaviour and interactions at the different road features. The impact of driver behaviour on the overall performance of intersections and roundabouts can be quantified and conditions for gridlock determined.
Theorems on roundabout size and throughput are given. The relationship between these measures is clearly non-monotonic.
Whereas previous models consider these road features in terms of T-intersections, our approach is new in that each is a unified system. Hence, the relationship between arrival rates on entrance roads can be studied and critical arrival rates can be identified under varied traffic and geometric conditions. The potential for extending the model to entire urban and interurban networks is discussed
Unleashing the Power of ChatGPT for Translation: An Empirical Study
The recently released ChatGPT has demonstrated surprising abilities in
natural language understanding and natural language generation. Machine
translation is an important and extensively studied task in the field of
natural language processing, which heavily relies on the abilities of language
understanding and generation. Thus, in this paper, we explore how to assist
machine translation with ChatGPT. We adopt several translation prompts on a
wide range of translations. Our experimental results show that ChatGPT with
designed translation prompts can achieve comparable or better performance over
professional translation systems for high-resource language translations but
lags behind significantly on low-resource translations. We further evaluate the
translation quality using multiple references, and ChatGPT achieves superior
performance compared to the professional systems. We also conduct experiments
on domain-specific translations, the final results show that ChatGPT is able to
comprehend the provided domain keyword and adjust accordingly to output proper
translations. At last, we perform few-shot prompts that show consistent
improvement across different base prompts. Our work provides empirical evidence
that ChatGPT still has great potential in translations
Construction of Emergency Adaptability Evaluation Index System for High-Rise Residential Buildings Based on Major Public Health Emergencies
With the continuous variation and increasing infectivity of novel coronavirus, people are forced to stay at home for a long time, and their lives and lives are constantly threatened by the virus. In order to provide scientific basis for evaluating and optimizing the epidemic prevention and control capability of high-rise residential buildings under public health emergencies, the evaluation index system of emergency adaptive performance of high-rise residential buildings is constructed. First of all, this paper uses Delphi method to consult experts in the form of questionnaire survey, and determines the framework of evaluation index system through two rounds of index screening process. Then use the analytic hierarchy process to determine the weight value of the evaluation index system, and finally check the consistency of the index weight. As a result, the emergency adaptation performance evaluation system of high-rise residential buildings under public health emergencies is obtained
Multi-stage Factorized Spatio-Temporal Representation for RGB-D Action and Gesture Recognition
RGB-D action and gesture recognition remain an interesting topic in
human-centered scene understanding, primarily due to the multiple granularities
and large variation in human motion. Although many RGB-D based action and
gesture recognition approaches have demonstrated remarkable results by
utilizing highly integrated spatio-temporal representations across multiple
modalities (i.e., RGB and depth data), they still encounter several challenges.
Firstly, vanilla 3D convolution makes it hard to capture fine-grained motion
differences between local clips under different modalities. Secondly, the
intricate nature of highly integrated spatio-temporal modeling can lead to
optimization difficulties. Thirdly, duplicate and unnecessary information can
add complexity and complicate entangled spatio-temporal modeling. To address
the above issues, we propose an innovative heuristic architecture called
Multi-stage Factorized Spatio-Temporal (MFST) for RGB-D action and gesture
recognition. The proposed MFST model comprises a 3D Central Difference
Convolution Stem (CDC-Stem) module and multiple factorized spatio-temporal
stages. The CDC-Stem enriches fine-grained temporal perception, and the
multiple hierarchical spatio-temporal stages construct dimension-independent
higher-order semantic primitives. Specifically, the CDC-Stem module captures
bottom-level spatio-temporal features and passes them successively to the
following spatio-temporal factored stages to capture the hierarchical spatial
and temporal features through the Multi- Scale Convolution and Transformer
(MSC-Trans) hybrid block and Weight-shared Multi-Scale Transformer (WMS-Trans)
block. The seamless integration of these innovative designs results in a robust
spatio-temporal representation that outperforms state-of-the-art approaches on
RGB-D action and gesture recognition datasets.Comment: ACM MM'2
Assessment of studentsâ cognitiveâaffective states in learning within a computer-based environment: Effects on performance
Studentsâ cognitive-affective states are human elements that are crucial in the design of computer-based learning (CBL) systems.This paper presents an investigation of studentsâ cognitiveaffective states (i.e., engaged concentration, anxiety, and boredom)
when they learn a particular course within CBL systems.The results of past studies by other researchers suggested that certain cognitive-affective states; particularly boredom and anxiety could negatively influence learning in a computer-based environment.This paper investigates the types of cognitive-affective state that students experience when they learn through a specifi c instance of CBL (i.e., a content sequencing system). Further, research was carried to understand whether the cognitive-affective states
would infl uence studentsâ performance within the environment.A one-way between-subject-design experiment was conducted utilizing four instruments (i) CBL systems known as IT-Tutor for
learning computer network, (ii) a pre-test, (iii) a post-test, and (iv) self-report inventory to capture the studentsâ cognitive-affective states. A cluster analysis and discriminant function analysis were employed to identify and classify the studentsâ cognitiveaffective states.Students were classifi ed according to their prior knowledge to element the effects of it on performance.Then,non-parametric statistical tests were conducted on different pairs of cluster of the cognitive-affective states and prior knowledge
to determine differences on studentsâ performance. The results of this study suggested that all the three cognitive-affective states were experienced by the students. The cognitive-affective states
were found to have positive effects on the studentsâ performance.This study revealed that disengaged cognitive-affective states, particularly boredom can improve learning performance for lowprior knowledge students
Synchronization of reactionâdiffusion Hopfield neural networks with s-delays through sliding mode control
Synchronization of reactionâdiffusion Hopfield neural networks with s-delays via sliding mode control (SMC) is investigated in this paper. To begin with, the system is studied in an abstract Hilbert space C([âr; 0];U) rather than usual Euclid space Rn. Then we prove that the state vector of the drive system synchronizes to that of the response system on the switching surface, which relies on equivalent control. Furthermore, we prove that switching surface is the sliding mode area under SMC. Moreover, SMC controller can also force with any initial state to reach the switching surface within finite time, and the approximating time estimate is given explicitly. These criteria are easy to check and have less restrictions, so they can provide solid theoretical guidance for practical design in the future. Three different novel LyapunovâKrasovskii functionals are used in corresponding proofs. Meanwhile, some inequalities such as Young inequality, Cauchy inequality, PoincarĂ© inequality, Hanalay inequality are applied in these proofs. Finally, an example is given to illustrate the availability of our theoretical result, and the simulation is also carried out based on RungeâKuttaâChebyshev method through Matlab
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