35 research outputs found

    Researching and Designing for the Orchestration of Learning in the CSCL Classroom

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    Designing tools for teachers to orchestrate computer supported collaborative learning activities in their classrooms requires that attention be paid to the range of roles and activities a teacher must take throughout the process. Drawing on the Implementing Collaborative Learning in the Classroom framework proposed by Kaendler, Wiedmann, Rummel and Spada (2014), the contributors to this symposium will speak to the way their designs address the various parts of this framework, allowing us to draw conclusions about what has been successful for different parts of this process, and identifying future directions for development and research

    S-COL: A Copernican turn for the development of flexibly reusable collaboration scripts

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    Collaboration scripts are usually implemented as parts of a particular collaborative-learning platform. Therefore, scripts of demonstrated effectiveness are hardly used with learning platforms at other sites, and replication studies are rare. The approach of a platform-independent description language for scripts that allows for easy implementation of the same script on different platforms has not succeeded yet in making the transfer of scripts feasible. We present an alternative solution that treats the problem as a special case of providing support on top of diverse Web pages: In this case, the challenge is to trigger support based on the recognition of a Web page as belonging to a specific type of functionally equivalent pages such as the search query form or the results page of a search engine. The solution suggested has been implemented by means of a tool called S-COL (Scripting for Collaborative Online Learning) and allows for the sustainable development of scripts and scaffolds that can be used with a broad variety of content and platforms. The tool’s functions are described. In order to demonstrate the feasibility and ease of script reuse with S-COL, we describe the flexible re-implementation of a collaboration script for argumentation in S-COL and its adaptation to different learning platforms. To demonstrate that a collaboration script implemented in S-COL can actually foster learning, an empirical study about the effects of a specific script for collaborative online search on learning activities is presented. The further potentials and the limitations of the S-COL approach are discussed

    System Orchestration Support for a Collaborative Blended Learning Flow

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    Portable and interactive technologies are changing the nature of collaborative learning practices and open up new possibilities for Computer Supported Collaborative Learning (CSCL). Now, activities occurring in and beyond the classroom can be combined and integrated leading to a new type of complex collaborative blended learning scenarios. However, to organize and structure these scenarios is challenging and represent a workload for practitioners, which hinder the adoption of these technology-enhanced practices. As an approach to alleviate this workload, this paper proposes a proof of concept of a technological solution to overcome the limitations detected in an analysis of an actual collaborative blended learning experiment carried out in a previous study. The solution consists on a Unit of Learning suitable to be instantiated with IMS Learning Design and complemented by a GenericService Integration system. This chapter also discusses to which extent the proposed solution covers the limitations detected in the previous study and how useful could be for reducing the orchestration effort in future experiences.This work has been partially funded by the Project Learn3 (TIN2008- 05163/TSI) from the Plan Nacional I+D+I and "Investigación y Desarrollo de Tecnologías para el e-Learning en la Comunidad de Madrid” funded by the Madrid Regional Government under grant No. S2009/TIC-1650

    How to combine collaboration scripts and heuristic worked examples to foster mathematical argumentation – when working memory matters

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    Mathematical argumentation skills (MAS) are considered an important outcome of mathematics learning, particularly in secondary and tertiary education. As MAS are complex, an effective way of supporting their acquisition may require combining different scaffolds. However, how to combine different scaffolds is a delicate issue, as providing learners with more than one scaffold may be overwhelming, especially when these scaffolds are presented at the same time in the learning process and when learners’ individual learning prerequisites are suboptimal. The present study therefore investigated the effects of the presentation sequence of introducing two scaffolds (collaboration script first vs. heuristic worked examples first) and the fading of the primarily presented scaffold (fading vs. no fading) on the acquisition of dialogic and dialectic MAS of participants of a preparatory mathematics course at university. In addition, we explored how prior knowledge and working memory capacity moderated the effects. Overall, 108 university freshmen worked in dyads on mathematical proof tasks in four treatment sessions. Results showed no effects of the presentation sequence of the collaboration script and heuristic worked examples on dialogic and dialectic MAS. Yet, fading of the initially introduced scaffold had a positive main effect on dialogic MAS. Concerning dialectic MAS, fading the collaboration script when it was presented first was most effective for learners with low working memory capacity. The collaboration script might be appropriate to initially support dialectic MAS, but might be overwhelming for learners with lower working memory capacity when combined with heuristic worked examples later on

    Flexibility in macro‐scripts for computer‐supported collaborative learning

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    In the field of computer-supported collaborative learning (CSCL), scripts are designed to support collaboration among distant learners or co-present learners whose interactions are (at least partially) mediated by a computer. The rationale of scripts is to structure collaborative learning processes in order to trigger group interactions that may be rare in free collaboration. Fixing the degree of coercion is a delicate design choice: too rigid scripts would spoil the richness of collaborative interactions; too flexible scripts would fail to induce the targeted interactions. Because of the unpredictability of how scripts will be enacted, both the teacher and the students must be allowed to modify some script features. In this article we propose a conceptual analysis of this notion of flexibility, arguing for a dissociation of constraints that are intrinsic to the pedagogical design of the script and constraints induced by the technology or contextual factors. This difference sets up the limits of flexibility both for the teacher and for the students and provides specification for the computational design. This analysis leads to the conclusion that the operationalization of CSCL scripts should be addressed by implementing script engines handling multiple representations of the script: the script to be executed, the emergent organization of teams, the set of intrinsic and extrinsic constraints and the visual representation of the script for students and teachers. (http://www.blackwell-synergy.com/doi/abs/10.1111/j.1365-2729.2007.00191.x

    Supporting Emergence of Threaded Learning Conversations Through Augmenting Interactional and Sequential Coherence

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    Abstract. In this article, we propose a structure of threaded learning conversations taking place in virtual learning communities. This new structure aims at facilitating the emergence of learning conversations in these learning communities. These threaded conversations take place in a forum-type tool that uses a tree data structure composed of threads to organize group communication. We identify two situations which discourage the emergence of the learning conversations taking place in threaded based tools. We are interested in, namely “interactional incoherence ” and “sequential incoherence”. For each of these identified drawbacks, we conceive mechanisms which intend to surmount these incoherencies: first, the localization of topics in a message, based on the “what you answer is what you link ” criteria; and second, a visualization that allows merging in a single view the time order and the thread order of the messages. Finally, we present a tool based on these mechanisms and describe some preliminary results of its use. 1

    Grand challenge problem 12: Assessing student learning through continuous collection and interpretation of temporal performance data

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    Learning and assessment have traditionally occurred as distinct activities, where engaging in one takes time away from the other. This grand challenge explores how advances in data collection and analysis can be leveraged to integrate learning and assessment in one single process. Developing assessment during learning within technology enhanced learning systems requires understanding the temporal characteristics of learning: what are meaningful data traces, how do these develop over time, and how teachers can best be informed of learners’ progress. The challenge is met when these measures and methods are adopted by educators as a viable alternative to traditional testing
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