21 research outputs found
Connector 0.5: A unified framework for graph representation learning
Graph representation learning models aim to represent the graph structure and
its features into low-dimensional vectors in a latent space, which can benefit
various downstream tasks, such as node classification and link prediction. Due
to its powerful graph data modelling capabilities, various graph embedding
models and libraries have been proposed to learn embeddings and help
researchers ease conducting experiments. In this paper, we introduce a novel
graph representation framework covering various graph embedding models, ranging
from shallow to state-of-the-art models, namely Connector. First, we consider
graph generation by constructing various types of graphs with different
structural relations, including homogeneous, signed, heterogeneous, and
knowledge graphs. Second, we introduce various graph representation learning
models, ranging from shallow to deep graph embedding models. Finally, we plan
to build an efficient open-source framework that can provide deep graph
embedding models to represent structural relations in graphs. The framework is
available at https://github.com/NSLab-CUK/Connector.Comment: An unified framework for graph representation learnin
spatio temporal contextualization of queries for microtexts in social media mathematical modeling
Abstract In this paper, we present our ongoing project on query contextualization by integrating all possible IoT-based data sources. Most importantly, mobile users are regarded as the IoT sensors which can be the textual data sources with spatio-temporal contexts. Given a large amount of text streams, it has been difficult for the traditional information retrieval systems to conduct the searching tasks. The goal of this work is i ) to understand and process microtexts in social media (e.g., Twitter and Facebook), and ii ) to reformulate the queries for searching for relevant microtexts in these social media
Learning Hierarchical Representations of Stories by UsingMulti-Layered Structures in Narrative Multimedia
Narrative works (e.g., novels and movies) consist of various utterances (e.g., scenes and episodes) with multi-layered structures. However, the existing studies aimed to embed only stories in a narrative work. By covering other granularity levels, we can easily compare narrative utterances that are coarser (e.g., movie series) or finer (e.g., scenes) than a narrative work. We apply the multi-layered structures on learning hierarchical representations of the narrative utterances. To represent coarser utterances, we consider adjacency and appearance of finer utterances in the coarser ones. For the movies, we suppose a four-layered structure (character roles 2 characters 2 scenes 2 movies) and propose three learning methods bridging the layers: Char2Vec, Scene2Vec, and Hierarchical Story2Vec. Char2Vec represents a character by using dynamic changes in the character's roles. To find the character roles, we use substructures of character networks (i.e., dynamic social networks of characters). A scene describes an event. Interactions between characters in the scene are designed to describe the event. Scene2Vec learns representations of a scene from interactions between characters in the scene. A story is a series of events. Meanings of the story are affected by order of the events as well as their content. Hierarchical Story2Vec uses sequential order of scenes to represent stories. The proposed model has been evaluated by estimating the similarity between narrative utterances in real movies.11Ysciescopu
Interinstitutional Research Team Formation Based on Bibliographic Network Embedding
This study aims at forming research teams for interinstitutional collaborations. Research institutes have their own purposes and topics of interest. Thus, supporting joint research between multiple institutes, we have to consider not only synergies between scholars but also purposes of the institutes. To solve this problem, we propose a bibliographic network embedding method that can learn characteristics of institutes, not only of each scholar. First, we compose a bibliographic network that consists of scholars, publications, venues, research projects, and institutes. Collaboration styles and research topics of institutes and scholars are extracted by mining subgraphs from the bibliographic network. Then, vector representations of network nodes are learned based on occurrences of subgraphs on the nodes and neighborhoods of the nodes. Based on the vector representations, we train multilayer perceptrons (MLP) to assess collaboration probability between scholars affiliated in different institutes. For training the MLP, we suggest three strategies: (i) considering every collaboration, (ii) focusing on interinstitutional collaborations, and (iii) focusing on collaboration outcomes. To evaluate the proposed methods, we have analyzed research collaborations of POSTECH (Pohang University of Science and Technology) and RIST (Research Institute of Industrial Science and Technology) from 2011 to 2020. Then, we conducted the research team formation for joint research of the two institutes according to two purposes: pure research and commercialization research
Multi-scaled Spatial Analytics on Discovering Latent Social Events for Smart Urban Services
The goal of this paper is to discover latent social events from social media for sensitively understanding social opinions that appeared within a city. The latent social event indicates a regional and inconspicuous social event which is mostly buried under macroscopic trends or issues. To detect the latent social event, we propose three methods: i) discovering areas-ofinterest (AOIs), ii) allocating social texts to the AOIs, and iii) detecting social events in each AOI. The AOIs can be composed by grouping social texts which are topically and spatially homogeneous. To make the AOIs dynamic and incremental, we use windows for allocating a social text to an adequate AOI. Lastly, the latent social events are detected from the AOI on the basis of keywords and temporal distribution of the social texts. Although, in this study, we limited the proposed method into analyzing social media, it could be extended to detecting events among agents/things/sensors
Plot Structure Decomposition in Narrative Multimedia by Analyzing Personalities of Fictional Characters
This study aims to decompose plot structures of stories in narrative multimedia (i.e., creative works that contain stories and are distributed through multimedia). Since a story is interwoven with main plots and subplots (i.e., primary and ancillary story lines), decomposing a story into multiple story lines enables us to analyze how events in the story are allocated and logically connected. For the decomposition, the existing studies employed character networks (i.e., social networks of characters that appeared in a story) and assumed that characters’ social relationships are consistent in a story line. However, these studies overlooked that social relationships significantly change around major events. To solve this problem, we attempt to use the changes for distinguishing story lines rather than suffer from the changes. We concentrate on the changes in characters’ social relationships being the result of changes in their personalities. Moreover, these changes gradually proceed within a story line. Therefore, we first propose features for measuring changes in personalities of characters: (i) Degrees of characters in character networks, (ii) lengths of dialogues spoken by characters, and (iii) ratios of out-degrees for in-degrees of characters in character networks. We supposed these features reflect importance, inner/outer conflicts, and activeness of characters, respectively. Since characters’ personalities gradually change in a story line, we can suppose that the features also show gradual story developments in a story line. Therefore, we conduct regression for each feature to discover dominant tendencies of the features. By filtering scenes that do not follow the tendencies, we extract a story line that exhibits the most dominant personality changes. We can decompose stories into multiple story lines by iterating the regression and filtering. Besides, personalities of characters change more significantly in major story lines. Based on this assumption, we also propose methods for discriminating main plots. Finally, we evaluated the accuracy of the proposed methods by applying them to the movies, which is one of the most popular narrative multimedia
Learning Hierarchical Representations of Stories by Using Multi-Layered Structures in Narrative Multimedia
Narrative works (e.g., novels and movies) consist of various utterances (e.g., scenes and episodes) with multi-layered structures. However, the existing studies aimed to embed only stories in a narrative work. By covering other granularity levels, we can easily compare narrative utterances that are coarser (e.g., movie series) or finer (e.g., scenes) than a narrative work. We apply the multi-layered structures on learning hierarchical representations of the narrative utterances. To represent coarser utterances, we consider adjacency and appearance of finer utterances in the coarser ones. For the movies, we suppose a four-layered structure (character roles ∈ characters ∈ scenes ∈ movies) and propose three learning methods bridging the layers: Char2Vec, Scene2Vec, and Hierarchical Story2Vec. Char2Vec represents a character by using dynamic changes in the character’s roles. To find the character roles, we use substructures of character networks (i.e., dynamic social networks of characters). A scene describes an event. Interactions between characters in the scene are designed to describe the event. Scene2Vec learns representations of a scene from interactions between characters in the scene. A story is a series of events. Meanings of the story are affected by order of the events as well as their content. Hierarchical Story2Vec uses sequential order of scenes to represent stories. The proposed model has been evaluated by estimating the similarity between narrative utterances in real movies
Day-Ahead Hourly Solar Irradiance Forecasting Based on Multi-Attributed Spatio-Temporal Graph Convolutional Network
Solar irradiance forecasting is fundamental and essential for commercializing solar energy generation by overcoming output variability. Accurate forecasting depends on historical solar irradiance data, correlations between various meteorological variables (e.g., wind speed, humidity, and cloudiness), and influences between the weather contexts of spatially adjacent regions. However, existing studies have been limited to spatiotemporal analysis of a few variables, which have clear correlations with solar irradiance (e.g., sunshine duration), and do not attempt to establish atmospheric contextual information from a variety of meteorological variables. Therefore, this study proposes a novel solar irradiance forecasting model that represents atmospheric parameters observed from multiple stations as an attributed dynamic network and analyzes temporal changes in the network by extending existing spatio-temporal graph convolutional network (ST-GCN) models. By comparing the proposed model with existing models, we also investigated the contributions of (i) the spatial adjacency of the stations, (ii) temporal changes in the meteorological variables, and (iii) the variety of variables to the forecasting performance. We evaluated the performance of the proposed and existing models by predicting the hourly solar irradiance at observation stations in the Korean Peninsula. The experimental results showed that the three features are synergistic and have correlations that are difficult to establish using single-aspect analysis
Discovering Social Desires and Conflicts from Subculture Narrative Multimedia
This study aims at discovering social desires and conflicts from subculture narrative multimedia. Since one of the primary purposes in the subculture consumption is vicarious satisfaction, the subculture works straightforwardly describe what their readers want to achieve and break down. The latent desires and conflicts are useful for understanding our society and realizing smart governance. To discover the social issues, we concentrate on that each subculture genre has a unique imaginary world that consists of inventive subjects. We suppose that the subjects correspond to individual social issues. For example, game fiction, one of the popular genres, describes a world like video games. Under game systems, everyone gets the same results for the same efforts, and it can be interpreted as critics for the social inequality issue. Therefore, we first extract subjects of genres and measure the membership degrees of subculture works for each genre. Using the subjects and membership degrees, we build a genealogy tree of subculture genres by tracing their evolution and differentiation. Then, we extract social issues by searching for the subjects that come from the real world, not imaginary. If a subculture work criticizes authoritarianism, it might include subjects such as government officials and bureaucrats. A combination of the social issues and genre genealogy tree will show diachronic changes in our society. We have evaluated the proposed methods by extracting social issues reflected in Korean web novels
A Social Network of Characters Appeared in the French Novel Series "La Comédie humaine" and An Interaction Network of Novels in the Series
This dataset presents a character social network and a novel interaction network derived from Honoré de Balzac's French novel series "La Comédie humaine", written between 1829 and 1848. This extensive series, which comprises a multi-volume set of interconnected novels, is grouped into eight thematic categories: "Scenes of Private Life," "Scenes of Provincial Life," "Scenes of Parisian Life," "Scenes of Political Life," "Scenes of Military Life," "Scenes of Country Life," "Philosophical Studies," and "Analytical Studies." Out of the 137 combined completed and uncompleted works, we've extracted the core texts of 80 novels. These narratives are interwoven, with characters appearing in several novels. Given Balzac's intention to portray 19th-century French society, particularly during the Restoration (1815-1830) and the July Monarchy (1830-1848), the characters' overlapping journeys across novels offer insights into the social commentary he intended to convey. We first constructed a social network of the characters based on their co-occurrence rates in the novels to delineate their significance and connection to the themes of this series. We then constructed an interaction network of the novels, taking into account the number of shared characters between any two novels. This method allowed us to identify patterns linking Balzac's use of characters with his methods of expressing the themes of his works.</p