50 research outputs found
Fast minimal triangulation algorithm using minimum degree criterion
AbstractWe propose an algorithm for minimal triangulation which, using simple and efficient strategy, subdivides the input graph in different, almost non-overlapping, subgraphs. Using the technique of matrix multiplication for saturating the minimal separators, we show that the partition of the graph can be computed in time O(nα) where nα is the time required by the binary matrix multiplication. After saturating the minimal separators, the same procedure is recursively applied on each subgraphs. We also present a variant of the algorithm in which the minimum degree criterion is used. In this way, we obtain an algorithm that uses minimum degree criterion and at the same time produces a minimal triangulation, thus shedding new light on the effectiveness of the minimum degree heuristics
Equivalence between Hypergraph Convexities
Let G be a connected graph on V. A subset X of V is all-paths convex (or
ap
-convex) if X contains each vertex on every path joining two vertices in X and is monophonically convex (or m-convex) if X contains each vertex on every chordless path joining two vertices in X. First of all, we prove that
ap
-convexity and m-convexity coincide in G if and only if G is a tree. Next, in order to generalize this result to a connected hypergraph H, in addition to the hypergraph versions of
ap
-convexity and m-convexity, we consider canonical convexity (or c-convexity) and simple-path convexity (or
sp
-convexity) for which it is well known that m-convexity is finer than both c-convexity and
sp
-convexity and
sp
-convexity is finer than
ap
-convexity. After proving
sp
-convexity is coarser than c-convexity, we characterize the hypergraphs in which each pair of the four convexities above is equivalent. As a result, we obtain a convexity-theoretic characterization of Berge-acyclic hypergraphs and of γ-acyclic hypergraphs
Towards a Deeper Understanding: EEG and Facial Expressions in Museums
Although personalization is a staple in several online settings, achieving an ad-hoc experience in some environments is impossible based on personal tastes. One such environment is the museum. In our view, visitors’ facial reactions in front of artworks can play a crucial role. In this context, we want to study visitor behavior with an even finer-grained approach, identifying the most activated brain areas and how they relate to facial expressions. This paper describes how we intend to create a multimodal dataset to validate our study. We aim to fill a gap in personalizing the heritage experience with multidisciplinary research that combines neuroscience and computer science
A hybrid Quantum proposal to deal with 3-SAT problem
Going as far as possible at SAT problem solving is the main aim of our work.
For this sake we have made use of quantum computing from its two, on practice,
main models of computation. They have required some reformulations over the
former statement of 3-SAT problem in order to accomplish the requirements of
both techniques. This paper presents and describes a hybrid quantum computing
strategy for solving 3-SAT problems. The performance of this approximation has
been tested over a set of representative scenarios when dealing with 3-SAT from
the quantum computing perspective.Comment: 25 pages, 21 figures, 4 table
A polynomial quantum computing algorithm for solving the dualization problem
Given two prime monotone boolean functions and
the dualization problem consists in determining if
is the dual of , that is if for all . Associated to the dualization problem there is the
corresponding decision problem: given two monotone prime boolean functions
and is the dual of ? In this paper we present a quantum computing
algorithm that solves the decision version of the dualization problem in
polynomial time
Quantum invariants for the graph isomorphism problem
Graph Isomorphism is such an important problem in computer science, that it has been widely studied over the last decades. It is well known that it belongs to NP class, but is not NP-complete. It is thought to be of comparable difficulty to integer factorisation. The best known proved algorithm to solve this problem in general, was proposed by László Babai and Eugene Luks in 1983. Recently, there has been some research in the topic by using quantum computing, that also leads the present piece of research. In fact, we present a quantum computing algorithm that defines an invariant over Graph Isomorphism characterisation. This quantum algorithm is able to distinguish more non-isomorphic graphs than most of the known invariants so far. The proof of correctness and some hints illustrating the extent and reason of the improvement are also included in this paper
Fully dynamic algorithm for chordal graphs with O(1) query-time and O(n2) update-time
We propose dynamic algorithms and data structures for chordal graphs supporting the following operation: determine if an edge can be added or removed from the graph while preserving the chordality in O(1) time. We show that the complexity of the algorithms for updating the data structures when an edge is actually inserted or deleted is O(n2) where n is the number of vertices of the graph