600 research outputs found
An improved adjacency data structure for fast triangle stripping
To speed up the rendering of polygonal meshes, triangle strips are commonly used to reduce the number of vertices sent to the graphics subsystem by exploiting the fact that adjacent triangles share an edge. In this paper, we present an improved adjacency data structure for fast triangle stripping algorithms. There are three major contributions: first, the data structure can be created quickly and robustly from any indexed face set; second, its cache-friendly layout is specifically designed to efficiently answer common stripping queries, such as neighbor finding and least-degree triangle finding, in constant time; third, the stripping algorithm operates in-place, since strips are created by simply relinking pointers. An implementation of a stripping algorithm shows a significant speed-up compared to other implementations. Our implementation is publicly available as part of OpenSG [9].
Network planning with mathematical modeling
In this article concider the decision network planning. The problem is solved with the help of mathematical modeling in environment of MS Excell . There is a significant optimization of the time spent on the production process
Changes in Electric Brain Response to Affective Stimuli in the First Week of Antidepressant Treatment: An Exploratory Study
Introduction: Asymmetrical alpha and frontal theta activity have been discussed as neurobiological markers for antidepressant treatment response. While most studies focus on resting-state EEG, there is evidence that task-related activity assessed at multiple time points might be superior in detecting subtle early differences.
Methods: This was a naturalistic study design assessing participants in a psychiatric in- and outpatient hospital setting. We investigated stimulus-related EEG asymmetry (frontal and occipital alpha-1 and alpha-2) and power (frontal midline theta) assessed at baseline and 1 week after initiation of pharmacological depression treatment while presenting affective stimuli. We then compared week 4 responders and nonresponders to antidepressant treatment.
Results: Follow-up analyses of a significant group x emotion x time interaction (p < 0.04) for alpha-1 asymmetry showed that responders differed significantly at baseline in their asymmetry scores in response to sad compared to happy faces with a change in this pattern 1 week later. Nonresponders did not show this pattern. No significant results were found for alpha-2, occipital alpha-1, and occipital alpha-2 asymmetry or frontal midline theta power.
Discussion: Our study addresses the gap in comparisons of task-related EEG activity changes measured at two time points and supports the potential value of this approach in detecting early differences in responders versus nonresponders to pharmacological treatment. Important limitations include the small sample size and the noncontrolled study design
PiC Code KARAT Simulation of the Narrow-Band Super-Radiant THz Smith-Purcell Radiation Generation
Declarative Integration of Interactive 3D Graphics into the World-Wide Web: Principles, Current Approaches, and Research Agenda
International audienceWith the advent of WebGL, plugin-free hardware-accelerated interactive 3D graphics has finally arrived in all major Web browsers. WebGL is an imperative solution that is tied to the functionality of rasterization APIs. Consequently, its usage requires a deeper understanding of the rasterization pipeline. In contrast to this stands a declarative approach with an abstract description of the 3D scene. We strongly believe that such approach is more suitable for the integration of 3D into HTML5 and related Web technologies, as those concepts are well-known by millions of Web developers and therefore crucial for the fast adoption of 3D on the Web. Hence, in this paper we explore the options for new declarative ways of incorporating 3D graphics directly into HTML to enable its use on any Web page. We present declarative 3D principles that guide the work of the Declarative 3D for the Web Architecture W3C Community Group and describe the current state of the fundamentals to this initiative. Finally, we draw an agenda for the next development stages of Declarative 3D for the Web
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