7 research outputs found
Der elektrische Schatten der Stadt
Wissenschaftliches Kolloquium vom 24. bis 27. April 2003 in Weimar an der Bauhaus-Universität zum Thema: ‚MediumArchitektur - Zur Krise der Vermittlung
Trickraum: spacetricks
Trickfilme zeigen mit Vorliebe fantastische, paradoxe, ja unmögliche Orte, die wenig mit unserer gelebten Erfahrung der Welt gemeinsam haben. ‹Trickraum – Spacetricks› richtet den Blick auf das internationale Animationsfilmschaffen von heute und versammelt erstmals die Inspirationsquellen, Arbeitsprozesse und -materialien, die bei der Gestaltung innovativer Trickräume verwendet werden. Das reichhaltige Bildmaterial zeugt von den vielfältigen Arbeitstechniken der rund 25 vertretenen Filmemacherinnen und Filmemacher
Animated wonderworlds / Animierte Wunderwelten
A multi-component output that includes:
(1) Buchan, Suzanne and Janser, Andres (2015) Animated Wonderworlds / Animierte Wunderwelten Exhibition. [Show/Exhibition]
(2) Buchan, Suzanne, Janser, Andres and Emmerling, Anna (2015) Animierte Wunderwelten / Animated Wonderworlds. Buchan, Suzanne and Janser, Andres, eds. Museum fĂĽr Gestaltung ZĂĽrich, ZĂĽrich, Switzerland. ISBN 9783907265062. [Book
Animierte Wunderwelten / Animated Wonderworlds
The richly illustrated book includes an essay, short texts on the 36 works and production details.
Essay Abstract: Animated Wonderworlds is stimulated by a cultural phenomenon, namely, how animation is now pervasive in visual culture, in public, professional, and private spaces. In this essay I will discuss a specific body of works, represented by the ones in this publication, that are for the most part animation that is under the tip of the “iceberg” of animation production, though it includes what we nominally call “popular” films. It is a timely opportunity to question conventional thinking and reception of animation and expand the popular understanding of it as a mainly narrative form of entertainment enjoyed in cinemas, at festivals, on television, and, increasingly, online.
The thirty-six works in this book are primi inter pares (first among equals) of thousands of animations. They demonstrate pioneering origins, “game changers,” paradigm shifts, and refinements in development of technologies, genres, styles, and design. These animated “worlds” are presented in five thematic chapters: “Impossible Experiences,” “Reality and Fiction,” “Dots and Pixels,” “(In)Visible,” and “Interaction.” The works in these chapters transition from fully animated fictional narrative features, to uses of animation in other arts like performance, to science, commerce and consumption, and data visualizations, to mostly non-narrative interactive works. Each work has affinities with at least one other, developing a network of connections, and one of the most prevalent of these connections is the emotional experience they evoke.
Rather than a historical, stylistic, or artist-based curatorial perspective, Animated Wonderworlds is a thematic concept with a main framework of the human, and human experience, at its core; it provides an opportunity to explore, experience, enjoy, and reflect upon how we respond to certain kinds of animated figures and forms and their “worlds.” What we often feel when watching animation is a combination of emotion, feeling, and mood. This affective experience is a combination of a stimulus—an animated work—the affective experience itself, and our response, that is personal, historical, and/or visceral. Because most of the works were chosen because they evoke a range of emotions, I will offer some speculation on how and why we feel these responses
Kataloghaus: SISTEMA M\ub4HOUSE
Presentazione del Prototipo Maisons M\ub4house di abitazione industriale in la revista D\ub4A di amplia diffusione architetturale.
Referimiento:
JANSER, Andres: \u201cKataloghaus
Revista Architese n. 1, Zurich, 1998
Pags. 34 y 35
Germano e ingles