17 research outputs found

    An overview of the Evaluation of Oxygen Interaction with Materials-third phase (EOIM-3) experiment: Space Shuttle Mission 46

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    The interaction of the atomic oxygen (AO) component of the low earth orbit (LEO) environment with spacecraft materials has been the subject of several flight experiments over the past 11 years. The effect of AO interactions with materials has been shown to be significant for long-lived spacecraft such as Space Station Freedom and has resulted in materials changes for externally exposed surfaces. The data obtained from previous flight experiments, augmented by limited ground-based evaluation, have been used to evaluate hardware performance and select materials. Questions pertaining to the accuracy of this data base remain, resulting from the use of long-term ambient density models to estimate the O-atom fluxes and fluences needed to calculate materials reactivity in short-term flight experiments. The EOIM-3 flight experiment was designed to produce benchmark AO reactivity data and was carried out during STS-46. Ambient density measurements were made with a quadrupole mass spectrometer which was calibrated for AO measurements in a unique ground-based test facility. The combination of these data with the predictions of ambient density models allows an assessment of the accuracy of measured reaction rates on a wide variety of materials, many of which had never been tested in LEO before. The mass spectrometer is also used to obtain a better definition of the local neutral and plasma environments resulting from interaction of the ambient atmosphere with various spacecraft surfaces. In addition, the EOIM-3 experiment was designed to produce information on the effects of temperature, mechanical stress, and solar exposure on the AO reactivity of a wide range of materials. An overview of the EOIM-3 methods and results are presented

    Evaluation of Oxygen Interactions with Materials 3: Mission and induced environments

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    The Evaluation of Oxygen Interactions with Materials 3 (EOIM-3) flight experiment was developed to obtain benchmark atomic oxygen/material reactivity data. The experiment was conducted during Space Shuttle mission 46 (STS-46), which flew July 31 to August 7, 1992. Quantitative interpretation of the materials reactivity measurements requires a complete and accurate definition of the space environment exposure, including the thermal history of the payload, the solar ultraviolet exposure, the atomic oxygen fluence, and any spacecraft outgassing contamination effects. The thermal history of the payload was measured using twelve thermocouple sensors placed behind selected samples and on the EOIM-3 payload structure. The solar ultraviolet exposure history of the EOIM-3 payload was determined by analysis of the as-flown orbit and vehicle attitude combined with daily average solar ultraviolet and vacuum ultraviolet (UV/VUV) fluxes. The atomic oxygen fluence was assessed in three different ways. First, the O-atom fluence was calculated using a program that incorporates the MSIS-86 atmospheric model, the as-flown Space Shuttle trajectory, and solar activity parameters. Second, the oxygen atom fluence was estimated directly from Kapton film erosion. Third, ambient oxygen atom measurements were made using the quadrupole mass spectrometer on the EOIM-3 payload. Our best estimate of the oxygen atom fluence as of this writing is 2.3 +/- 0.3 x 10(exp 20) atoms/sq cm. Finally, results of post-flight X-ray photoelectron spectroscopy (XPS) surface analyses of selected samples indicate low levels of contamination on the payload surface

    Design and Simulation of Opera Lighting and Projection Effects

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    International audienceA major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics techniques, which provide the set and lighting designer [be opportunity to evaluate, test, and control opera designs prior to the construction of full scale systems are presented, These techniques—light source input. simulation of directional lighting, modeling of scenic projection systems, and full three-dimensional simulation—show the potential for the use of computer graphics in theater design, The light source input component consists of a program for assigning light source attributes with a set of theater lighting icons. This module allows a designer to specify light source characteristics in a way familiar to the discipline and to make preliminary evaluations of the lighting conditions. An extended progressive radiosity method is introduced to simulate the directional lighting characteristics which are specified by the input program. A new projection approach is presented to simulate the optical effects of scenic projectors. In addition, a solution to the distortion problem produced by angular projections is described. The above components are integrated to produce full three-dimensional simulations of the global illumination effects in an opera scene
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