28 research outputs found

    Towards a self-consistent modelling of pulsar magnetospheres

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    The numerical modelling of the general case of an obligue rotator is a very complicated time-dependent three-dimensional problem and in its full extent probably outside the capacity of present-day computers. A considerable simplification occurs if one can assume that the essential effects may be understood by modelling the magnetosphere of an aligned rotator (where the rotation axis is parallel to the magnetic axis of the neutron star). This assumption is only reasonable for small obliguenses, since by this approach all electromagnetic wave effects are not taken into account. An advantage, however, is that unipolar induction, which should be responsible for populsting the magnetosphere with charged particles pulled out from the neutron star surface via field emission, can be studied purity

    Generation of relativistic particles in pulsar magnetospheres

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    The problem - fundamental for the physics of pulsars - of determining the global structure of the magnetosphere in a self-consistent way has not yet been solved satisfactorily. We report on some progress in this direction, which we have achieved by studying the trajectories of individual charged particles in the electromagnetic vacuum fields of an aligned rotator

    Towards a self-consistent modelling of pulsar magnetospheres

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    The numerical modelling of the general case of an oblique rotator is a very complicated time-dependent 3-dimensional problem and in its full extent probably outside the capicity of present.day computers. A considerable simplification occurs if one can assume that the essential effects may be understood by modelling the magnetosphere of an aligned rotator (where the rotation axis is parallel to the magnetic axis of the neutron star). This assumption is only reasonable for small obliqueness, since by this approach all electromagnetic wave effects are not taken into account

    Self-consistent modelling of pulsar magnetospheres

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    We report on some progress that we have achieved by numerically modelling the magnetosphere of an aligned rotator where the rotation axis is parallel to the magnetic axis of the neutron star. Here, the unipolar induction, which should be responsible for populating the magnetosphere with charged particles pulled out from the neutron star surface via field emission can be studied in purity, whereas electromagnetic wave effects are neglected

    Particle motion in pulsar magnetospheres

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    This report discusses some new results we found in studying the trajectories of single charged particles in the vacuum magnetosphere of a pulsar using the oblique rotator model. We believe that investigations of individual particles in the vicinity of the star can be useful for a better understanding of some fundamental problems of pulsar physics, e.g. the global structure of the magnetosphere or the pulsar radiation

    Interactive control of biomechanical animation

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    Physics-based animation can be generated by performing a complete dynamical simulation of multibody systems. This leads to the solving of a complex system of differential equations in which biomechanical results for the physics of impacts are incorporated. Motion control is achieved by interactively modifying the internal torques. Realtime response requires the distribution of the workload of the computation between a high-speed compute server and the graphics workstation by means of a remote-procedure call mechanism

    Kinematics and dynamics for computer animation

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    This tutorial will focus on the physical principles of kinematics and dynamics. After explaining the basic equations for point masses and rigid bodies a new approach for the dynamic simulation of multi-linked models with wobbling mass is presented, which has led to new insight in the field of biomechanics, but which has not been used in computer animation so far

    Interactive control of biomechanical animation : contribution to the GI Workshop: Visualisierung - Rolle von Interaktivitat und Echtzeit, GMD, Sankt Augustin, 2.-3. Juni 1992

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    Physical based animation can be generated by performing a complete dynamical simulation of multi-body systems. This leads to a complex system of differential equations which has to be solved incorporating biomechanical results for the physics of impacts. Motion control is achieved by interactively modifying the internal torques. Realtime response requires the distribution of the workload of the computation between a highspeed computerserver and the graphics workstation by means of a remote procedure call mechanism

    Hydrogenic Rydberg atoms in strong magnetic fields: theoretical and experimental spectra in the transition region from regularity to irregularity

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    For deuterium Rydberg atoms in a magnetic field of sim6~T we compare the complete experimental spectrum in the range -190 cm-1 to -20 cm-1 with the positions and oscillator strengths of the corresponding quantum theoretically calculated photoabsorption lines. The agreement is excellent. The range of energy covered extends from the end of thel-mixing regime up to the regions where the approximate integrability of the problem is completely lost, and the corresponding classical system undergoes a transition to chaos
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