3,627 research outputs found
Resolution of simple singularities yielding particle symmetries in a space-time
A finite subgroup of the conformal group SL(2,C) can be related to invariant
polynomials on a hypersurface in C^3. The latter then carries a simple
singularity, which resolves by a finite iteration of basic cycles of
deprojections. The homological intersection graph of this cycles is the Dynkin
graph of an ADE Lie group. The deformation of the simple singularity
corresponds to ADE symmetry breaking. A 3+1-dimensional topological model of
observation is constructed, transforming consistently under SL(2,C), as an
evolving 3-dimensional system of world tubes, which connect ``possible points
of observation". The existence of an initial singularity for the 4-dimensional
space-time is related to its global topological structure. Associating the
geometry of ADE singularities to the vertex structure of the topological model
puts forward the conjecture on a likewise relation of inner symmetries of
elementary particles to local space-time structure.Comment: 16 pages, LaTe
Predicting the expected behavior of agents that learn about agents: the CLRI framework
We describe a framework and equations used to model and predict the behavior
of multi-agent systems (MASs) with learning agents. A difference equation is
used for calculating the progression of an agent's error in its decision
function, thereby telling us how the agent is expected to fare in the MAS. The
equation relies on parameters which capture the agent's learning abilities,
such as its change rate, learning rate and retention rate, as well as relevant
aspects of the MAS such as the impact that agents have on each other. We
validate the framework with experimental results using reinforcement learning
agents in a market system, as well as with other experimental results gathered
from the AI literature. Finally, we use PAC-theory to show how to calculate
bounds on the values of the learning parameters
On the Complexity of Nash Equilibria in Anonymous Games
We show that the problem of finding an {\epsilon}-approximate Nash
equilibrium in an anonymous game with seven pure strategies is complete in
PPAD, when the approximation parameter {\epsilon} is exponentially small in the
number of players.Comment: full versio
Minimizing Maximum Regret in Commitment Constrained Sequential Decision Making
In cooperative multiagent planning, it can often be beneficial for an agent
to make commitments about aspects of its behavior to others, allowing them in
turn to plan their own behaviors without taking the agent's detailed behavior
into account. Extending previous work in the Bayesian setting, we consider
instead a worst-case setting in which the agent has a set of possible
environments (MDPs) it could be in, and develop a commitment semantics that
allows for probabilistic guarantees on the agent's behavior in any of the
environments it could end up facing. Crucially, an agent receives observations
(of reward and state transitions) that allow it to potentially eliminate
possible environments and thus obtain higher utility by adapting its policy to
the history of observations. We develop algorithms and provide theory and some
preliminary empirical results showing that they ensure an agent meets its
commitments with history-dependent policies while minimizing maximum regret
over the possible environments
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