3,627 research outputs found

    Charge of Chief Justice Durfee

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    Resolution of simple singularities yielding particle symmetries in a space-time

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    A finite subgroup of the conformal group SL(2,C) can be related to invariant polynomials on a hypersurface in C^3. The latter then carries a simple singularity, which resolves by a finite iteration of basic cycles of deprojections. The homological intersection graph of this cycles is the Dynkin graph of an ADE Lie group. The deformation of the simple singularity corresponds to ADE symmetry breaking. A 3+1-dimensional topological model of observation is constructed, transforming consistently under SL(2,C), as an evolving 3-dimensional system of world tubes, which connect ``possible points of observation". The existence of an initial singularity for the 4-dimensional space-time is related to its global topological structure. Associating the geometry of ADE singularities to the vertex structure of the topological model puts forward the conjecture on a likewise relation of inner symmetries of elementary particles to local space-time structure.Comment: 16 pages, LaTe

    Predicting the expected behavior of agents that learn about agents: the CLRI framework

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    We describe a framework and equations used to model and predict the behavior of multi-agent systems (MASs) with learning agents. A difference equation is used for calculating the progression of an agent's error in its decision function, thereby telling us how the agent is expected to fare in the MAS. The equation relies on parameters which capture the agent's learning abilities, such as its change rate, learning rate and retention rate, as well as relevant aspects of the MAS such as the impact that agents have on each other. We validate the framework with experimental results using reinforcement learning agents in a market system, as well as with other experimental results gathered from the AI literature. Finally, we use PAC-theory to show how to calculate bounds on the values of the learning parameters

    On the Complexity of Nash Equilibria in Anonymous Games

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    We show that the problem of finding an {\epsilon}-approximate Nash equilibrium in an anonymous game with seven pure strategies is complete in PPAD, when the approximation parameter {\epsilon} is exponentially small in the number of players.Comment: full versio

    Minimizing Maximum Regret in Commitment Constrained Sequential Decision Making

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    In cooperative multiagent planning, it can often be beneficial for an agent to make commitments about aspects of its behavior to others, allowing them in turn to plan their own behaviors without taking the agent's detailed behavior into account. Extending previous work in the Bayesian setting, we consider instead a worst-case setting in which the agent has a set of possible environments (MDPs) it could be in, and develop a commitment semantics that allows for probabilistic guarantees on the agent's behavior in any of the environments it could end up facing. Crucially, an agent receives observations (of reward and state transitions) that allow it to potentially eliminate possible environments and thus obtain higher utility by adapting its policy to the history of observations. We develop algorithms and provide theory and some preliminary empirical results showing that they ensure an agent meets its commitments with history-dependent policies while minimizing maximum regret over the possible environments
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