115,378 research outputs found
Reconstruction of sparse wavelet signals from partial Fourier measurements
In this paper, we show that high-dimensional sparse wavelet signals of finite
levels can be constructed from their partial Fourier measurements on a
deterministic sampling set with cardinality about a multiple of signal
sparsity
Stabilized Nearest Neighbor Classifier and Its Statistical Properties
The stability of statistical analysis is an important indicator for
reproducibility, which is one main principle of scientific method. It entails
that similar statistical conclusions can be reached based on independent
samples from the same underlying population. In this paper, we introduce a
general measure of classification instability (CIS) to quantify the sampling
variability of the prediction made by a classification method. Interestingly,
the asymptotic CIS of any weighted nearest neighbor classifier turns out to be
proportional to the Euclidean norm of its weight vector. Based on this concise
form, we propose a stabilized nearest neighbor (SNN) classifier, which
distinguishes itself from other nearest neighbor classifiers, by taking the
stability into consideration. In theory, we prove that SNN attains the minimax
optimal convergence rate in risk, and a sharp convergence rate in CIS. The
latter rate result is established for general plug-in classifiers under a
low-noise condition. Extensive simulated and real examples demonstrate that SNN
achieves a considerable improvement in CIS over existing nearest neighbor
classifiers, with comparable classification accuracy. We implement the
algorithm in a publicly available R package snn.Comment: 48 Pages, 11 Figures. To Appear in JASA--T&
Stable Large-Scale Perturbations in Interacting Dark-Energy Model
It is found that the evolutions of density perturbations on the super-Hubble
scales are unstable in the model with dark-sector interaction proportional
to the energy density of cold dark matter (CDM) and constant equation
of state parameter of dark energy . In this paper, to avoid the
instabilities, we suggest a new covariant model for the energy-momentum
transfer between DE and CDM. Then we show that the the large-scale
instabilities of curvature perturbations can be avoided in our model in the
universe filled only by DE and CDM. Furthermore, by including the additional
components of radiation and baryons, we calculate the dominant non-adiabatic
modes in the radiation era and find that the modes grow in the power law with
exponent at the order of unit.Comment: 14 pages, 2 figures. arXiv admin note: substantial text overlap with
arXiv:1110.180
A fully end-to-end deep learning approach for real-time simultaneous 3D reconstruction and material recognition
This paper addresses the problem of simultaneous 3D reconstruction and
material recognition and segmentation. Enabling robots to recognise different
materials (concrete, metal etc.) in a scene is important for many tasks, e.g.
robotic interventions in nuclear decommissioning. Previous work on 3D semantic
reconstruction has predominantly focused on recognition of everyday domestic
objects (tables, chairs etc.), whereas previous work on material recognition
has largely been confined to single 2D images without any 3D reconstruction.
Meanwhile, most 3D semantic reconstruction methods rely on computationally
expensive post-processing, using Fully-Connected Conditional Random Fields
(CRFs), to achieve consistent segmentations. In contrast, we propose a deep
learning method which performs 3D reconstruction while simultaneously
recognising different types of materials and labelling them at the pixel level.
Unlike previous methods, we propose a fully end-to-end approach, which does not
require hand-crafted features or CRF post-processing. Instead, we use only
learned features, and the CRF segmentation constraints are incorporated inside
the fully end-to-end learned system. We present the results of experiments, in
which we trained our system to perform real-time 3D semantic reconstruction for
23 different materials in a real-world application. The run-time performance of
the system can be boosted to around 10Hz, using a conventional GPU, which is
enough to achieve real-time semantic reconstruction using a 30fps RGB-D camera.
To the best of our knowledge, this work is the first real-time end-to-end
system for simultaneous 3D reconstruction and material recognition.Comment: 8 pages, 7 figures, 4 table
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