26,213 research outputs found

    Statement of John C. Read on Behalf of the National Association of Manufacturers Before the Commission on the Future of Worker-Management Relations

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    Testimony_Read_090894.pdf: 120 downloads, before Oct. 1, 2020

    Ground State Entropy of the Potts Antiferromagnet on Cyclic Strip Graphs

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    We present exact calculations of the zero-temperature partition function (chromatic polynomial) and the (exponent of the) ground-state entropy S0S_0 for the qq-state Potts antiferromagnet on families of cyclic and twisted cyclic (M\"obius) strip graphs composed of pp-sided polygons. Our results suggest a general rule concerning the maximal region in the complex qq plane to which one can analytically continue from the physical interval where S0>0S_0 > 0. The chromatic zeros and their accumulation set B{\cal B} exhibit the rather unusual property of including support for Re(q)<0Re(q) < 0 and provide further evidence for a relevant conjecture.Comment: 7 pages, Latex, 4 figs., J. Phys. A Lett., in pres

    Poking fun at the surface: exploring touch-point overloading on the multi-touch tabletop with child users

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    In this paper a collaborative game for children is used to explore touch-point overloading on a multi-touch tabletop. Understanding the occurrence of new interactional limitations, such as the situation of touch-point overloading in a multi-touch interface, is highly relevant for interaction designers working with emerging technologies. The game was designed for the Microsoft Surface 1.0 and during gameplay the number of simultaneous touch-points required gradually increases to beyond the physical capacity of the users. Studies were carried out involving a total of 42 children (from 2 different age groups) playing in groups of between 5-7 and all interactions were logged. From quantitative analysis of the interactions occurring during the game and observations made we explore the impact of overloading and identify other salient findings. This paper also highlights the need for empirical evaluation of the physical and cognitive limitations of interaction with emerging technologies

    Modeling long-range interactions across the visual field in stereo correspondence

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    When the eyes are converged, most objects in the visual scene will have a significant vertical disparity as measured at the retina. The pattern of vertical disparity across the retina is largely independent of object depth, depending mainly on the particular eye position adopted. Recently, Phillipson and Read (2010, European Journal of Neuroscience, doi:10.1111/j.1460-9568.2010.07454.x) showed that humans are better at achieving stereo correspondence when the vertical disparity field indicated infinite viewing distance, even when the physical viewing distance was just 30cm. They interpreted this as indicating that disparity encoding is optimized for long viewing distances, and is not updated to reflect changes in eye posture. Their results also indicated a significant effect of the visual periphery. Performance was better when the vertical disparity across the entire visual field was consistent with a given binocular eye position &#x2013; even when this was not the eye position actually adopted &#x2013; than when the vertical disparity beyond 20o eccentricity indicated a different eye position than that within 20o eccentricity. This is a surprising result, since (i) the task was to detect a target 8o in diameter, extending from 10o to 18o eccentricity, so information beyond 20o was completely irrelevant to the task, and (ii) many previous results indicate that the visual system detects and uses vertical disparity in local regions, even when the global vertical disparity field is not consistent with any single binocular eye position. Here, I show that this effect can be explained by a template-matching model in which the response of a population of disparity-detectors is compared with stored templates of the response expected to stimuli of known disparity
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