239 research outputs found
Complexity without chaos: Plasticity within random recurrent networks generates robust timing and motor control
It is widely accepted that the complex dynamics characteristic of recurrent
neural circuits contributes in a fundamental manner to brain function. Progress
has been slow in understanding and exploiting the computational power of
recurrent dynamics for two main reasons: nonlinear recurrent networks often
exhibit chaotic behavior and most known learning rules do not work in robust
fashion in recurrent networks. Here we address both these problems by
demonstrating how random recurrent networks (RRN) that initially exhibit
chaotic dynamics can be tuned through a supervised learning rule to generate
locally stable neural patterns of activity that are both complex and robust to
noise. The outcome is a novel neural network regime that exhibits both
transiently stable and chaotic trajectories. We further show that the recurrent
learning rule dramatically increases the ability of RRNs to generate complex
spatiotemporal motor patterns, and accounts for recent experimental data
showing a decrease in neural variability in response to stimulus onset
Information processing using a single dynamical node as complex system
Novel methods for information processing are highly desired in our information-driven society. Inspired by the brain's ability to process information, the recently introduced paradigm known as 'reservoir computing' shows that complex networks can efficiently perform computation. Here we introduce a novel architecture that reduces the usually required large number of elements to a single nonlinear node with delayed feedback. Through an electronic implementation, we experimentally and numerically demonstrate excellent performance in a speech recognition benchmark. Complementary numerical studies also show excellent performance for a time series prediction benchmark. These results prove that delay-dynamical systems, even in their simplest manifestation, can perform efficient information processing. This finding paves the way to feasible and resource-efficient technological implementations of reservoir computing
Representations of time in human frontoparietal cortex
Precise time estimation is crucial in perception, action and social interaction. Previous neuroimaging studies in humans indicate that perceptual timing tasks involve multiple brain regions; however, whether the representation of time is localized or distributed in the brain remains elusive. Using ultra-high-field functional magnetic resonance imaging combined with multivariate pattern analyses, we show that duration information is decoded in multiple brain areas, including the bilateral parietal cortex, right inferior frontal gyrus and, albeit less clearly, the medial frontal cortex. Individual differences in the duration judgment accuracy were positively correlated with the decoding accuracy of duration in the right parietal cortex, suggesting that individuals with a better timing performance represent duration information in a more distinctive manner. Our study demonstrates that although time representation is widely distributed across frontoparietal regions, neural populations in the right parietal cortex play a crucial role in time estimation
Virtual Reality Applications in Rehabilitation
The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-39510-4_1One of the most valuable applications of virtual reality (VR) is in the domain of rehabilitation. After brain injuries or diseases, many patients suffer from impaired physical and/or cognitive capabilities, such as difficulties in moving arms or remembering names. Over the past two decades, VR has been tested and examined as a technology to assist patients’ recovery and rehabilitation, both physical and cognitive. The increasing prevalence of low-cost VR devices brings new opportunities, allowing VR to be used in practice. Using VR devices such as head-mounted displays (HMDs), special virtual scenes can be designed to assist patients in the process of re-training their brain and reorganizing their functions and abilities. However, such VR interfaces and applications must be comprehensively tested and examined for their effectiveness and potential side effects. This paper presents a review of related literature and discusses the new opportunities and challenges. Most of existing studies examined VR as an assessment method rather than a training/exercise method. Nevertheless, promising cases and positive preliminary results have been shown. Considering the increasing need for self-administered, home-based, and personalized rehabilitation, VR rehabilitation is potentially an important approach. This area requires more studies and research effort
Searching for plasticity in dissociated cortical cultures on multi-electrode arrays
We attempted to induce functional plasticity in dense cultures of cortical cells using stimulation through extracellular electrodes embedded in the culture dish substrate (multi-electrode arrays, or MEAs). We looked for plasticity expressed in changes in spontaneous burst patterns, and in array-wide response patterns to electrical stimuli, following several induction protocols related to those used in the literature, as well as some novel ones. Experiments were performed with spontaneous culture-wide bursting suppressed by either distributed electrical stimulation or by elevated extracellular magnesium concentrations as well as with spontaneous bursting untreated. Changes concomitant with induction were no larger in magnitude than changes that occurred spontaneously, except in one novel protocol in which spontaneous bursts were quieted using distributed electrical stimulation
Transferring Learning from External to Internal Weights in Echo-State Networks with Sparse Connectivity
Modifying weights within a recurrent network to improve performance on a task has proven to be difficult. Echo-state networks in which modification is restricted to the weights of connections onto network outputs provide an easier alternative, but at the expense of modifying the typically sparse architecture of the network by including feedback from the output back into the network. We derive methods for using the values of the output weights from a trained echo-state network to set recurrent weights within the network. The result of this “transfer of learning” is a recurrent network that performs the task without requiring the output feedback present in the original network. We also discuss a hybrid version in which online learning is applied to both output and recurrent weights. Both approaches provide efficient ways of training recurrent networks to perform complex tasks. Through an analysis of the conditions required to make transfer of learning work, we define the concept of a “self-sensing” network state, and we compare and contrast this with compressed sensing
Pupil response hazard rates predict perceived gaze durations
We investigated the mechanisms for evaluating perceived gaze-shift duration. Timing relies on the accumulation of endogenous physiological signals. Here we focused on arousal, measured through pupil dilation, as a candidate timing signal. Participants timed gaze-shifts performed by face stimuli in a Standard/Probe comparison task. Pupil responses were binned according to “Longer/Shorter” judgements in trials where Standard and Probe were identical. This ensured that pupil responses reflected endogenous arousal fluctuations opposed to differences in stimulus content. We found that pupil hazard rates predicted the classification of sub-second intervals (steeper dilation =“Longer” classifications). This shows that the accumulation of endogenous arousal signals informs gaze-shift timing judgements. We also found that participants relied exclusively on the 2nd stimulus to perform the classification, providing insights into timing strategies under conditions of maximum uncertainty. We observed no dissociation in pupil responses when timing equivalent neutral spatial displacements, indicating that a stimulus-dependent timer exploits arousal to time gaze-shifts
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