40 research outputs found
Event and map content personalisation in a mobile and context-aware environment.
Effective methods for information access are of the greatest importance for our modern lives “ particularly with respect to handheld devices. Personalisation is one such method which models a users characteristics to deliver content more focused to the users needs. The emerging area of sophisticated mobile computing devices has started to inspire new forms of personalised systems that include aspects of the persons contextual environment. This thesis seeks to understand the role of personalisation and context, to evaluate the effectiveness of context for content personalisation and to investigate the event and map content domain for mobile usage. The work presented in this thesis has three parts: The first part is a user experiment on context that investigated the contextual attributes of time, location and interest, with respect to participants perception of their usefulness. Results show highly dynamic and interconnected effects of context on participants usefulness ratings. In the second part, these results were applied to create a predictive model of context that was related to attribution theory and then combined with an information retrieval score to create a weighted personalisation model. In the third part of this work, the personalisation model was applied in a mobile experiment. Participants solved situational search tasks using a (i) non-personalized and a (ii) personalized mobile information system, and rating entertainment events based on usefulness. Results showed that the personalised system delivered about 20% more useful content to the mobile user than the non-personalised system, with some indication for reduced search effort in terms of time and the amount of queries per task. The work presented provides evidence for the promising potential of context to facilitate personalised information delivery to users of mobile devices. Overall, it serves as an example of an investigation into the effectiveness of context from multiple angles and provides a potential link to some of the aspects of psychology as a potential source for a deeper understanding of contextual processes in humans
Special issue on de‑personalisation, diversification, filter bubbles and search
The abstract is included in the text
Reachability Analysis of Graph Modelled Collections
This paper is concerned with potential recall in multimodal
information retrieval in graph-based models. We provide a framework to
leverage individuality and combination of features of different modalities
through our formulation of faceted search. We employ a potential recall
analysis on a test collection to gain insight on the corpus and further
highlight the role of multiple facets, relations between the objects, and
semantic links in recall improvement. We conduct the experiments on
a multimodal dataset containing approximately 400,000 documents and
images. We demonstrate that leveraging multiple facets increases most
notably the recall for very hard topics by up to 316%
A Context-Sensitive Information System for Mobile Users (Demo)
The abstract is included in the text
A Standardised Format for Exchanging User Study Instruments
Increasing re-use in Interactive Information Retrieval (IIR) has been an ongoing aim in IIR for a significant amount of time, however progress has been limited and patchy. While re-use of some study aspects can be difficult due to the varied nature of IIR studies, the use of pre- and post-task self-reported measures is widespread and relatively standardised. Nevertheless, re-use of elements in this area is also limited, in part because systems used to implement them are not able to exchange question, instruments, or complete study setups. To address this, this paper presents a standardised, but extendable, format for IIR survey instrument exchange
Iris Xie: Interactive information retrieval in digital environments - IGI Publishing, Hershey, PA, 2008, 376 pp. US $99.95, ISBN 9781599042404
Abstract included in text
Event and Map Content Personalisation in a Mobile and Context-aware Environment
Effective methods for information access are of the greatest importance for our modern lives -- particularly with respect to handheld devices. Personalisation is one such method which models a user's characteristics to deliver content more focused to the user's needs. The emerging area of sophisticated mobile computing devices has started to inspire new forms of personalised systems that include aspects of the person's contextual environment. This thesis seeks to understand the role of personalisation and context, to evaluate the effectiveness of context for content personalisation and to investigate the event and map content domain for mobile usage. The work presented in this thesis has three parts.
The first part is a user experiment on context that investigated the contextual attributes of time, location and interest, with respect to participants' perception of their usefulness. Results show highly dynamic and interconnected effects of context on participants' usefulness ratings.
In the second part, these results were applied to create a predictive model of context that was related to attribution theory and then combined with an information retrieval score to create a weighted personalisation model.
In the third part of this work, the personalisation model was applied in a mobile experiment. Participants solved situational search tasks using a (i) non-personalized and a (ii) personalized mobile information system, and rating entertainment events based on usefulness. Results showed that the personalised system delivered about 20% more useful content to the mobile user than the non-personalised system, with some indication for reduced search effort in terms of time and the amount of queries per task.
The work presented provides evidence for the promising potential of context to facilitate personalised information delivery to users of mobile devices. Overall, it serves as an example of an investigation into the effectiveness of context from multiple angles and provides a potential link to some of the aspects of psychology as a potential source for a deeper understanding of contextual processes in humans
A review of users' search contexts for lifelogging system design
The development of mobile and wearable technology has
made it possible for people to collect and retrieve large
amounts of data about their daily activities. We reviewed
selected literature from four related research areas that actively engage in the investigation and modelling of users’
search contexts. We discuss their similarities and their potential use for lifelogging. This paper represents a first step
toward the conceptualisation of search contexts from an interdisciplinary perspective
Event and map content personalisation in a mobile and context-aware environment
Effective methods for information access are of the greatest importance for our modern lives – particularly with respect to handheld devices. Personalisation is one such method which models a user’s characteristics to deliver content more focused to the user’s needs. The emerging area of sophisticated mobile computing devices has started to inspire new forms of personalised systems that include aspects of the person’s contextual environment. This thesis seeks to understand the role of personalisation and context, to evaluate the effectiveness of context for content personalisation and to investigate the event and map content domain for mobile usage. The work presented in this thesis has three parts: The first part is a user experiment on context that investigated the contextual attributes of time, location and interest, with respect to participants’ perception of their usefulness. Results show highly dynamic and interconnected effects of context on participants’ usefulness ratings. In the second part, these results were applied to create a predictive model of context that was related to attribution theory and then combined with an information retrieval score to create a weighted personalisation model. In the third part of this work, the personalisation model was applied in a mobile experiment. Participants solved situational search tasks using a (i) non-personalized and a (ii) personalized mobile information system, and rating entertainment events based on usefulness. Results showed that the personalised system delivered about 20% more useful content to the mobile user than the non-personalised system, with some indication for reduced search effort in terms of time and the amount of queries per task. The work presented provides evidence for the promising potential of context to facilitate personalised information delivery to users of mobile devices. Overall, it serves as an example of an investigation into the effectiveness of context from multiple angles and provides a potential link to some of the aspects of psychology as a potential source for a deeper understanding of contextual processes in humans.EThOS - Electronic Theses Online ServiceSchool of Computing through EU-IST Ambie-Sense projectGBUnited Kingdo