26 research outputs found

    Can older people remember medication reminders presented using synthetic speech?

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    Reminders are often part of interventions to help older people adhere to complicated medication regimes. Computer-generated (synthetic) speech is ideal for tailoring reminders to different medication regimes. Since synthetic speech may be less intelligible than human speech, in particular under difficult listening conditions, we assessed how well older people can recall synthetic speech reminders for medications. 44 participants aged 50-80 with no cognitive impairment recalled reminders for one or four medications after a short distraction. We varied background noise, speech quality, and message design. Reminders were presented using a human voice and two synthetic voices. Data were analyzed using generalized linear mixed models. Reminder recall was satisfactory if reminders were restricted to one familiar medication, regardless of the voice used. Repeating medication names supported recall of lists of medications. We conclude that spoken reminders should build on familiar information and be integrated with other adherence support measures. © The Author 2014. Published by Oxford University Press on behalf of the American Medical Informatics Association. All rights reserved. For Permissions, please email: [email protected] numbered affiliations see end of article

    Processing Of Synthetic Speech By Older And Younger Adults

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    This experiment investigated the demands synthetic speech places on short term memory by comparing performance of old and young adults on an ordinary short term memory task. Items presented were generated by a human speaker or by a text-to-speech computer synthesizer. Results were consistent with the idea that the comprehension of synthetic speech imposes increased resource demands on the short term memory system. Older subjects performed significantly more poorly than younger subjects, and both groups performed more poorly with synthetic than with human speech. Findings suggest that short term memory demands imposed by the processing of synthetic speech should be investigated further, particularly regarding the implementation of voice response systems in devices for the elderly

    Short Term Memory Demands In Processing Synthetic Speech By Old And Young Adults

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    This experiment investigated the demands synthetic speech places on short term memory by comparing performance of old and young adults on an ordinary short term memory task. Items presented were generated by a human speaker or by a computer based text-to-speech synthesizer. Results were consistent with the idea that the comprehension of synthetic speech imposes increased resource demands on the short term memory system. Older subjects performed significantly more poorly than younger subjects, and both groups performed more poorly with synthetic than with human speech. Findings suggest that short term memory demands imposed by the processing of synthetic speech should be investigated further, particularly regarding the implementation of voice response systems in devices for the elderly. © 1993 Taylor & Francis Group, LLC

    Voice Feedback And Performance

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    This experiment examined the effects of voice feedback on the performance and attitudes of computer users. The experiment was also designed to examine the effects of providing this feedback to users in a private versus a public situation. The results of the study indicated that users performing the computer task in private completed it faster than those performing it in public. The results also indicated that subjects in both groups preferred visual to auditory feedback on performance. However, users performing the task in private were less in agreement than those performing the task in public. Although the results of this study may not be applicable to all other voice systems and applications, they underscore the importance of a cautious approach whenever implementing voice technology is in question

    Adoption Of Atm Technology By Elderly Users

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    Technological innovations have a potential to enhance the lives of older individuals by allowing them to maintain their independence or to be minimally dependent on various types of assistance. Many of these innovations could also help ease the load on social service agencies and on caregivers to the elderly. However, we find that a large number of older individuals resist using these technologies. This paper looks at one of the most prevalent consumer technologies, the automated teller machine (ATM), and investigates the characteristics affecting its adoption by elderly consumers. The characteristics, which were explored by means of a survey, included demographic, psychological, and atitudinal variables. Findings from this study revealed that fewer elderly used ATM technology and that users and nonusers differed in their mechanical reasoning ability, sociability, and a number of attitudinal variables

    A Portable Device For The Assessment Of Dynamic Visual Acuity

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    Dynamic visual acuity (DVA) thresholds are among the few visual functions predictive of automobile crashes. DVA is also sensitive to alcohol and aging. However, measuring DVA is awkward because there is no standardized, efficient, flexible apparatus for DVA assessment. In this project, we developed a prototype of an automated, portable DVA system using a low-energy laser, and we compared this laser DVA with the traditional device in two within-subjects, repeated measures designs. The two studies included 48 participants (22 males and 26 females with an average age of 18.33 years). The most important findings were that: (1) retest reliabilities of the two DVA devices were comparable and higher with the laser; (2) average correlations between the two devices were r = 0.62 (p \u3c 0.01) and r = 0.65 (p \u3c 0.01) for the two designs respectively; and (3) after correction for reliability attenuation these improved to r = 0.92 and r = 0.78. These findings indicate that a flexible DVA laser device can be developed to measure the same construct as the more traditional bulky DVA device. © 2009 Elsevier Ltd

    Readability of prescription drug labels by older and younger adults

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    This experiment investigated the readability of medication labels using various combinations of fonts, sizes, and weights of print. Older and younger adult reading speeds and error rates for different print types were compared for both bottle and flat labels. Findings of the study indicated significant differences in reading speed, error rates, and subjective evaluations for print characteristics investigated. Furthermore, the effects of these print characteristics varied for different age groups. Implications of these findings for the design of medication labels for older adults are discussed. © 1994 Plenum Publishing Corporation

    Motorcycle Conspicuity: Effects Of Age And Daytime Running Lights

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    Objective:This study investigated variables that may contribute to motorcycle conspicuity within a high-fidelity simulated environment. The variables included motorcycle lighting, vehicular daytime running lights (DRLs), and age of the driver of the other vehicle. Background: Research suggests that decreased levels of conspicuity associated with riding a small two-wheeled vehicle reduce the ability of other drivers to detect and respond to that vehicle effectively. This lack of conspicuity is often responsible for the frequent injuries and fatalities incurred by motorcycle riders. Method: The 75 participants who took part in this study watched a series of video clips of roadway traffic and were asked to indicate when they saw a hazardous situation, such as the presence of pedestrians, motorcycles, or traffic cones. Both motorcycle and following-vehicle lights were manipulated, and participant reaction times were collected and analyzed. Results: Analyses indicated main effects for all three variables as well as interaction effects between motorcycle lighting and vehicle-following conditions. Overall, findings showed a link between DRLs and the effective detection of motorcycles and suggested that age-related changes affect the ability to detect and respond to a motorcycle effectively. Conclusion: Although our laboratory findings corroborated previous correlational studies, further research in real-world settings, such as those with high-density traffic or under adverse environmental conditions, needs to be conducted. Application: Potential applications of this research include the assessment of appropriate lighting technology to enhance conspicuity of motorcycles and reduce the high rate of fatalities and injuries related to motorcycle crashes. © 2010, Human Factors and Ergonomics Society

    Technology And Older Adults: Factors Affecting The Adoption Of Automatic Teller Machines

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    Although technology can benefit service providers, caregivers, and the elderly, its application in an aging society can bring special challenges. This study looked at older adults’ adoption of one technology that is highly prevalent in modern society—the automatic teller machine (ATM). The findings indicated that users and nonusers differed in mechanical reasoning skills and in attitudes toward ATM technology. Older adults with higher mechanical reasoning skills were more likely to be ATM users. Nonusers had more negative attitudes toward ATMs, and, among non-users, those who had tried an ATM had more positive attitudes than those who had never tried one. The findings of this study are discussed in terms of factors that may affect the adoption of other technologies by older adults. Suggestions for increasing the acceptance of technologies by the elderly are also addressed. © 1994 Taylor & Francis Group, LLC

    Computer Anxiety And The Older Adult. Relationships With Computer Experience, Gender, Education And Age

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    Research in the area of computer anxiety has traditionally concentrated on the younger adult. In this study older adults (55 years and over) were compared to younger adults (30 years and under) on levels of computer anxiety and computer experience. Subjects in the study completed a demographic and computer experience questionnaire, and two computer anxiety scales. Previous research findings indicating a negative relationship between computer anxiety and computer experience was replicated for both young and older adults. Additional findings indicated that older adults were less computer anxious and had less computer experience than younger adults. Furthermore, older subjects indicated more liking for computers than younger subjects. However, while young males liked computers more than young females, no differences between older males and older females were found on the computer liking subscale. Some discrepancies between the two computer anxiety scales suggest further research is needed to validate computer anxiety scales for use with older adults
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