5,900 research outputs found

    Cryptography from Information Loss

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    © Marshall Ball, Elette Boyle, Akshay Degwekar, Apoorvaa Deshpande, Alon Rosen, Vinod. Reductions between problems, the mainstay of theoretical computer science, efficiently map an instance of one problem to an instance of another in such a way that solving the latter allows solving the former.1 The subject of this work is “lossy” reductions, where the reduction loses some information about the input instance. We show that such reductions, when they exist, have interesting and powerful consequences for lifting hardness into “useful” hardness, namely cryptography. Our first, conceptual, contribution is a definition of lossy reductions in the language of mutual information. Roughly speaking, our definition says that a reduction C is t-lossy if, for any distribution X over its inputs, the mutual information I(X; C(X)) ≤ t. Our treatment generalizes a variety of seemingly related but distinct notions such as worst-case to average-case reductions, randomized encodings (Ishai and Kushilevitz, FOCS 2000), homomorphic computations (Gentry, STOC 2009), and instance compression (Harnik and Naor, FOCS 2006). We then proceed to show several consequences of lossy reductions: 1. We say that a language L has an f-reduction to a language L0 for a Boolean function f if there is a (randomized) polynomial-time algorithm C that takes an m-tuple of strings X = (x1, . . ., xm), with each xi ∈ {0, 1}n, and outputs a string z such that with high probability, L0(z) = f(L(x1), L(x2), . . ., L(xm)) Suppose a language L has an f-reduction C to L0 that is t-lossy. Our first result is that one-way functions exist if L is worst-case hard and one of the following conditions holds: f is the OR function, t ≤ m/100, and L0 is the same as L f is the Majority function, and t ≤ m/100 f is the OR function, t ≤ O(m log n), and the reduction has no error This improves on the implications that follow from combining (Drucker, FOCS 2012) with (Ostrovsky and Wigderson, ISTCS 1993) that result in auxiliary-input one-way functions. 2. Our second result is about the stronger notion of t-compressing f-reductions – reductions that only output t bits. We show that if there is an average-case hard language L that has a t-compressing Majority reduction to some language for t = m/100, then there exist collision-resistant hash functions. This improves on the result of (Harnik and Naor, STOC 2006), whose starting point is a cryptographic primitive (namely, one-way functions) rather than average-case hardness, and whose assumption is a compressing OR-reduction of SAT (which is now known to be false unless the polynomial hierarchy collapses). Along the way, we define a non-standard one-sided notion of average-case hardness, which is the notion of hardness used in the second result above, that may be of independent interest

    Crossing the Logarithmic Barrier for Dynamic Boolean Data Structure Lower Bounds

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    This paper proves the first super-logarithmic lower bounds on the cell probe complexity of dynamic boolean (a.k.a. decision) data structure problems, a long-standing milestone in data structure lower bounds. We introduce a new method for proving dynamic cell probe lower bounds and use it to prove a Ω~(log1.5n)\tilde{\Omega}(\log^{1.5} n) lower bound on the operational time of a wide range of boolean data structure problems, most notably, on the query time of dynamic range counting over F2\mathbb{F}_2 ([Pat07]). Proving an ω(lgn)\omega(\lg n) lower bound for this problem was explicitly posed as one of five important open problems in the late Mihai P\v{a}tra\c{s}cu's obituary [Tho13]. This result also implies the first ω(lgn)\omega(\lg n) lower bound for the classical 2D range counting problem, one of the most fundamental data structure problems in computational geometry and spatial databases. We derive similar lower bounds for boolean versions of dynamic polynomial evaluation and 2D rectangle stabbing, and for the (non-boolean) problems of range selection and range median. Our technical centerpiece is a new way of "weakly" simulating dynamic data structures using efficient one-way communication protocols with small advantage over random guessing. This simulation involves a surprising excursion to low-degree (Chebychev) polynomials which may be of independent interest, and offers an entirely new algorithmic angle on the "cell sampling" method of Panigrahy et al. [PTW10]

    Computing cardinalities of Q-curve reductions over finite fields

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    We present a specialized point-counting algorithm for a class of elliptic curves over F\_{p^2} that includes reductions of quadratic Q-curves modulo inert primes and, more generally, any elliptic curve over F\_{p^2} with a low-degree isogeny to its Galois conjugate curve. These curves have interesting cryptographic applications. Our algorithm is a variant of the Schoof--Elkies--Atkin (SEA) algorithm, but with a new, lower-degree endomorphism in place of Frobenius. While it has the same asymptotic asymptotic complexity as SEA, our algorithm is much faster in practice.Comment: To appear in the proceedings of ANTS-XII. Added acknowledgement of Drew Sutherlan

    On the Average-case Complexity of Parameterized Clique

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    The k-Clique problem is a fundamental combinatorial problem that plays a prominent role in classical as well as in parameterized complexity theory. It is among the most well-known NP-complete and W[1]-complete problems. Moreover, its average-case complexity analysis has created a long thread of research already since the 1970s. Here, we continue this line of research by studying the dependence of the average-case complexity of the k-Clique problem on the parameter k. To this end, we define two natural parameterized analogs of efficient average-case algorithms. We then show that k-Clique admits both analogues for Erd\H{o}s-R\'{e}nyi random graphs of arbitrary density. We also show that k-Clique is unlikely to admit neither of these analogs for some specific computable input distribution

    Average-Case Complexity

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    We survey the average-case complexity of problems in NP. We discuss various notions of good-on-average algorithms, and present completeness results due to Impagliazzo and Levin. Such completeness results establish the fact that if a certain specific (but somewhat artificial) NP problem is easy-on-average with respect to the uniform distribution, then all problems in NP are easy-on-average with respect to all samplable distributions. Applying the theory to natural distributional problems remain an outstanding open question. We review some natural distributional problems whose average-case complexity is of particular interest and that do not yet fit into this theory. A major open question whether the existence of hard-on-average problems in NP can be based on the P\neqNP assumption or on related worst-case assumptions. We review negative results showing that certain proof techniques cannot prove such a result. While the relation between worst-case and average-case complexity for general NP problems remains open, there has been progress in understanding the relation between different ``degrees'' of average-case complexity. We discuss some of these ``hardness amplification'' results

    Some Applications of Coding Theory in Computational Complexity

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    Error-correcting codes and related combinatorial constructs play an important role in several recent (and old) results in computational complexity theory. In this paper we survey results on locally-testable and locally-decodable error-correcting codes, and their applications to complexity theory and to cryptography. Locally decodable codes are error-correcting codes with sub-linear time error-correcting algorithms. They are related to private information retrieval (a type of cryptographic protocol), and they are used in average-case complexity and to construct ``hard-core predicates'' for one-way permutations. Locally testable codes are error-correcting codes with sub-linear time error-detection algorithms, and they are the combinatorial core of probabilistically checkable proofs

    Smoothed Complexity Theory

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    Smoothed analysis is a new way of analyzing algorithms introduced by Spielman and Teng (J. ACM, 2004). Classical methods like worst-case or average-case analysis have accompanying complexity classes, like P and AvgP, respectively. While worst-case or average-case analysis give us a means to talk about the running time of a particular algorithm, complexity classes allows us to talk about the inherent difficulty of problems. Smoothed analysis is a hybrid of worst-case and average-case analysis and compensates some of their drawbacks. Despite its success for the analysis of single algorithms and problems, there is no embedding of smoothed analysis into computational complexity theory, which is necessary to classify problems according to their intrinsic difficulty. We propose a framework for smoothed complexity theory, define the relevant classes, and prove some first hardness results (of bounded halting and tiling) and tractability results (binary optimization problems, graph coloring, satisfiability). Furthermore, we discuss extensions and shortcomings of our model and relate it to semi-random models.Comment: to be presented at MFCS 201
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