422 research outputs found
A Review of MAC Scheduling Algorithms in LTE System
The recent wireless communication networks rely on the new technology named Long Term Evolution (LTE) to offer high data rate real-time (RT) traffic with better Quality of Service (QoS) for the increasing demand of customer requirement. LTE provide low latency for real-time services with high throughput, with the help of two-level packet retransmission. Hybrid Automatic Repeat Request (HARQ) retransmission at the Medium Access Control (MAC) layer of LTE networks achieves error-free data transmission. The performance of the LTE networks mainly depends on how effectively this HARQ adopted in the latest communication standard, Universal Mobile Telecommunication System (UMTS). The major challenge in LTE is to balance QoS and fairness among the users. Hence, it is very essential to design a down link scheduling scheme to get the expected service quality to the customers and to utilize the system resources efficiently. This paper provides a comprehensive literature review of LTE MAC layer and six types of QoS/Channel-aware downlink scheduling algorithms designed for this purpose. The contributions of this paper are to identify the gap of knowledge in the downlink scheduling procedure and to point out the future research direction. Based on the comparative study of algorithms taken for the review, this paper is concluded that the EXP Rule scheduler is most suited for LTE networks due to its characteristics of less Packet Loss Ratio (PLR), less Packet Delay (PD), high throughput, fairness and spectral efficiency
Expressing application and network adaptivity : time variations and adaptation paths
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, February 2001.Includes bibliographical references (leaves 45-48).Existing wireless networks provide a wide variety of service capabilities. Due to the inherent nature of wireless transmissions, these services are often characterized by high error rates, variable bandwidths and delays, and unpredictable interruptions. Users and applications are somewhat adaptive in their ability to handle these variable service conditions. However applications are not completely flexible nor does the user perceived quality vary in uniform fashion with the changes in network service. By characterizing flexibility, network service variations and application behaviors can be correlated to improve the QoS provided. To this end, this thesis argues that two new concepts, adaptation paths and time constraints, are important. Adaptation paths specify the ways in which network services and traffic can or do change with time. Time constraints capture aspects of QoS requirements related to time. In particular, two time constraints are introduced. First, a Discernible Service Time (DST) captures the duration for which a level of service must or will be provided before it is changed. Second, Interrupt Time (IT) captures durations for which a particular service may be interrupted for whatever reason. To demonstrate the utility of theses constructs this thesis provides a number of examples for how these extensions can be employed in wireless networks to improve QoS.by Steven J. Bauer.S.M
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Framework to facilitate smooth handovers between mobile IPv6 networks
Fourth generation (4G) mobile communication networks are characterised by heterogeneous access networks and IP based transport technologies. Different access technologies give users choices to select services such as levels of Quality of Service (QoS) support, business models and service providers. Flexibility of heterogeneous access is compounded by the overhead of scanning to discover accessible services, which added to the handoff latency. This thesis has developed mechanisms for service discovery and service selection, along with a novel proposal for mobility management architectures that reduced handoff latency.
The service discovery framework included a service advertisement data repository and a single frequency band access mechanism, which enabled users to explore services offered by various operators with a reduced scanning overhead. The novel hierarchical layout of the repository enabled it to categorise information into various layers and facilitate location based information retrieval. The information made available by the repository included cost, bandwidth, Packet Loss (PL), latency, jitter, Bit Error Rate (BER), location and service connectivity information. The single frequency band access mechanism further enabled users to explore service advertisements in the absence of their main service providers. The single frequency access mechanism broadcasted service advertisements information piggybacked onto a router advertisement packet on a reserved frequency band for advertisements. Results indicated that scanning 13 channels on 802.11 b interface takes 189ms whereas executing a query with maximum permissible search parameters on the service advertisement data repository takes 67ms.
A service selection algorithm was developed to make handoff decisions utilising the service advertisements acquired from the service discovery framework; based on a user's preference. The selection algorithm reduced the calculation overhead by eliminating unsuitable networks; based on interface compatibility, service provider location, unacceptable QoS (Quality of service) and unacceptable cost; from the selection process. The selection algorithm utilised cost, bandwidth, PL, latency, jitter, BER and terminal power for computing the most suitable network. Results indicated that the elimination based approach has improved the performance of the algorithm by 35% over non- elimination oriented selection procedures, even after utilising more selection parameters.
The service discovery framework and the service selection algorithm are flexible enough to be employed in most mobility management architectures. The thesis recommends Seamless Mobile Internet Protocol (SMIP) as a mobility management scheme based on the simulation results. The SMIP protocol, a combination of Hierarchical Mobile Internet Protocol (HMIP) and Fast Mobile Internet Protocol (FMIP), suffered hand off latency increases when undergoing a global handoff due to HMIP. The proposed modification to the HMIP included the introduction of a coverage area overlap, to reduce the global handoff latency. The introduction of a Home Address (HA) in Wireless Local Area Networks (WLAN) binding table enabled seamless handoffs from WLANs by having a redirection mechanism for the user's packets after handoff.
The thesis delivered a new mobility management architecture with mechanisms for service discovery and service selection. The proposed framework enabled user oriented, application centric and terminal based approach for selecting IPv6 networks
Exploring traffic and QoS management mechanisms to support mobile cloud computing using service localisation in heterogeneous environments
In recent years, mobile devices have evolved to support an amalgam of multimedia applications and content. However, the small size of these devices poses a limit the amount of local computing resources. The emergence of Cloud technology has set the ground for an era of task offloading for mobile devices and we are now seeing the deployment of applications that make more extensive use of Cloud processing as a means of augmenting the capabilities of mobiles. Mobile Cloud Computing is the term used to describe the convergence of these technologies towards applications and mechanisms that offload tasks from mobile devices to the Cloud.
In order for mobile devices to access Cloud resources and successfully offload tasks there, a solution for constant and reliable connectivity is required. The proliferation of wireless technology ensures that networks are available almost everywhere in an urban environment and mobile devices can stay connected to a network at all times. However, user mobility is often the cause of intermittent connectivity that affects the performance of applications and ultimately degrades the user experience. 5th Generation Networks are introducing mechanisms that enable constant and reliable connectivity through seamless handovers between networks and provide the foundation for a tighter coupling between Cloud resources and mobiles.
This convergence of technologies creates new challenges in the areas of traffic management and QoS provisioning. The constant connectivity to and reliance of mobile devices on Cloud resources have the potential of creating large traffic flows between networks. Furthermore, depending on the type of application generating the traffic flow, very strict QoS may be required from the networks as suboptimal performance may severely degrade an application’s functionality.
In this thesis, I propose a new service delivery framework, centred on the convergence of Mobile Cloud Computing and 5G networks for the purpose of optimising service delivery in a mobile environment. The framework is used as a guideline for identifying different aspects of service delivery in a mobile environment and for providing a path for future research in this field. The focus of the thesis is placed on the service delivery mechanisms that are responsible for optimising the QoS and managing network traffic.
I present a solution for managing traffic through dynamic service localisation according to user mobility and device connectivity. I implement a prototype of the solution in a virtualised environment as a proof of concept and demonstrate the functionality and results gathered from experimentation.
Finally, I present a new approach to modelling network performance by taking into account user mobility. The model considers the overall performance of a persistent connection as the mobile node switches between different networks. Results from the model can be used to determine which networks will negatively affect application performance and what impact they will have for the duration of the user's movement. The proposed model is evaluated using an analytical approac
On-demand security and QoS optimization in mobile ad hoc networks
Scope and Method of Study: Security often comes with overhead that will impact link Quality of Service (QoS) performance. In this dissertation, we propose an on-demand security and QoS optimization architecture in mobile ad hoc networks that automatically adapts network security level to changes in network topology, traffic condition, and link QoS requirements, so as to keep the security and QoS at optimum conditions. In order to achieve the overall objective, we introduce three basic frameworks: a policy based plug-in security framework, a multi-layer QoS guided routing algorithm, and a Proportional Integral Derivative (PID) feedback control based security and QoS optimization framework. The research has been evaluated with the network simulator ns-2. Finally, we propose an attack tree and state machine based security evaluation mechanism for ad hoc networks: a new security measurement metric.Findings and Conclusions: Simulations have been done for small and large network sizes, low and high communication ratios, as well as low and high mobility scenarios. The simulations show that the proposed on-demand security and QoS optimization architecture can produce similar performance to non-secure QoS routing protocol under various traffic loads. It provides more secure ad hoc networks without compromising the QoS performance, especially under light and medium traffic conditions
The Design of a System Architecture for Mobile Multimedia Computers
This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
Quality assessment technique for ubiquitous software and middleware
The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future
Enhancing end-to-end quality of service provisioning in wireless ad hoc networks using service vectors
A cross-layer architecture that achieves significant power savings, while enhancing the end-to-end QoS provisioning and granularity in wireless ad hoc networks is proposed in this thesis. Recently, a new concept called service vector has been introduced, which enables an end host to choose different service classes along its data path. This scheme enhances the user benefits from the network services and network resource utilization, while maintaining the simplicity and scalability of the current Differentiated Services (DiffServ) network architecture. This thesis explores the application of this concept on wireless ad hoc networks and provides a cross-layer architecture based on the combination of delay-bounded wireless link level scheduling and the network layer service vector concept, which enables a wireless ad hoc network to achieve significant power savings and finer end-to-end QoS granularity. The impact of various traffic arrival distributions and flows with different QoS requirements on the performance of this cross-layer architecture is also investigated and evaluated
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The mobile information access experience - A user perspective
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Mobile technologies, such as mobile phones, smartphones and Palmtop computers,
are in an upwards trend and earliest models of such devices are already available to
end-users to communicate and access multimedia content on-the-move. As a logical
outcome of this development in mobile technologies and devices, content provider
companies have already started investing and piloting mobile multimedia content
distribution and broadcasting technologies. Nevertheless, no matter how cutting-edge
technology is and no matter how stylish the mobile devices are, the ultimate success
of wireless communication technologies and devices are directly associated with the
user adoption and embrace of these new equipment and technologies. In this perspective, since multimedia content, for mobile or not, is ultimately
produced for the education and/or enjoyment of viewers, the user's perspective
concerning the presentation quality is surely of equal importance as objective Quality
of Service (QoS) technical parameters, to defining distributed multimedia quality. In
order to comprehensively understand user experiences whilst accessing information
using mobile devices and technologies, we investigate user-mobile device interaction
and look into the surrounding issues in a uniform manner by combining multiple
aspects: user initial device experience (Out-of-Box Experience), mobile information
access in a real-world context, device impact on user information access and
perceptually tailored multimedia content impact on user information assimilation and
satisfaction. Accordingly, an extensive experimental investigation has been
undertaken to see how user experiences varied based on device familiarity, device
type, real-world context and variable locations. The findings has shown that the
overall perception, and effectively the user information access experience, is affected
and improved when multimedia content is tailored according to user device type and
context. Thus highlights that the future of mobile computing necessitates two-faceted
research, which should combine both a user as well as a technical perspective
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