6 research outputs found
Proceedings of the 7th international conference on disability, virtual reality and associated technologies, with ArtAbilitation (ICDVRAT 2008)
The proceedings of the conferenc
Spatial sound and sound localization on a horizontal surface for use with interactive surface (tabletop) computers
Tabletop computers (also known as surface computers, smart tables, and
interactive surface computers) have been growing in popularity for the last decade
and are poised to make in-roads into the consumer market, opening up a new
market for the games industry. However, before tabletop computers become widely
accepted, there are open problems that must be addressed with respect to audio
interaction including: "What loudspeaker constellations are appropriate for tabletop
computers?" "How does our perception of spatial sound change with these different
loudspeaker configurations?" and "What panning methods should be used to
maximally use the spatial localization abilities of the user(s)?" Using a custom-built
tabletop computer setup, the work presented in this thesis investigated these three
questions/problems via a series of experiments. The results of these experiments
indicated that accurately localizing a virtual sound source on a horizontal surface is
a difficult and error-prone task, for all of the methods that were used
Proceedings of the 8th international conference on disability, virtual reality and associated technologies (ICDVRAT 2010)
The proceedings of the conferenc
Epidemiology of Injury in English Women's Super league Football: A Cohort Study
INTRODUCTION: The epidemiology of injury in male professional football has been well documented (Ekstrand, Hägglund, & Waldén, 2011) and used as a basis to understand injury trends for a number of years. The prevalence and incidence of injuries occurring in womens super league football is unknown. The aim of this study is to estimate the prevalence and incidence of injury in an English Super League Women’s Football squad. METHODS: Following ethical approval from Leeds Beckett University, players (n = 25) signed to a Women’s Super League Football club provided written informed consent to complete a self-administered injury survey. Measures of exposure, injury and performance over a 12-month period was gathered. Participants were classified as injured if they reported a football injury that required medical attention or withdrawal from participation for one day or more. Injuries were categorised as either traumatic or overuse and whether the injury was a new injury and/or re-injury of the same anatomical site RESULTS: 43 injuries, including re-injury were reported by the 25 participants providing a clinical incidence of 1.72 injuries per player. Total incidence of injury was 10.8/1000 h (95% CI: 7.5 to 14.03). Participants were at higher risk of injury during a match compared with training (32.4 (95% CI: 15.6 to 48.4) vs 8.0 (95% CI: 5.0 to 10.85)/1000 hours, p 28 days) of which there were three non-contact anterior cruciate ligament (ACL) injuries. The epidemiological incidence proportion was 0.80 (95% CI: 0.64 to 0.95) and the average probability that any player on this team will sustain at least one injury was 80.0% (95% CI: 64.3% to 95.6%) CONCLUSION: This is the first report capturing exposure and injury incidence by anatomical site from a cohort of English players and is comparable to that found in Europe (6.3/1000 h (95% CI 5.4 to 7.36) Larruskain et al 2017). The number of ACL injuries highlights a potential injury burden for a squad of this size. Multi-site prospective investigations into the incidence and prevalence of injury in women’s football are require